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@ -1261,9 +1261,11 @@ void Creature::UpdatePoisoning()
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}
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}
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poisoning_time -= 1000;
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poisoning_time -= 1000;
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}
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}
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#if 0
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if (need_notify && IsEntitySubType(EST_Player)) {
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if (need_notify && IsEntitySubType(EST_Player)) {
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SyncAroundPlayers(__FILE__, __LINE__, __func__);
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SyncAroundPlayers(__FILE__, __LINE__, __func__);
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}
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}
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#endif
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}
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}
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void Creature::Shot(glm::vec3& target_dir, bool& shot_ok, float fly_distance, int trace_target_uniid)
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void Creature::Shot(glm::vec3& target_dir, bool& shot_ok, float fly_distance, int trace_target_uniid)
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@ -182,6 +182,14 @@ void Skill::AddMinorMode(
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[this] (int event, const a8::Args* args)
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[this] (int event, const a8::Args* args)
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{
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{
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if (a8::TIMER_EXEC_EVENT == event) {
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if (a8::TIMER_EXEC_EVENT == event) {
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} else if (a8::TIMER_DELETE_EVENT == event) {
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minor_type_ = SMT_NONE;
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minor_cd_time_ = 0;
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minor_frameno_ = 0;
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if (minor_cb_) {
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minor_cb_(0);
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}
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minor_cb_ = nullptr;
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ResetSkillCd();
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ResetSkillCd();
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if (owner->IsHuman()) {
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if (owner->IsHuman()) {
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Human* hum = owner->AsHuman();
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Human* hum = owner->AsHuman();
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@ -197,14 +205,6 @@ void Skill::AddMinorMode(
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);
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);
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NotifySkillState();
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NotifySkillState();
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}
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}
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} else if (a8::TIMER_DELETE_EVENT == event) {
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minor_type_ = SMT_NONE;
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minor_cd_time_ = 0;
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minor_frameno_ = 0;
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if (minor_cb_) {
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minor_cb_(0);
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}
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minor_cb_ = nullptr;
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}
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}
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},
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},
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&xtimer_attacher);
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&xtimer_attacher);
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