diff --git a/server/gameserver/framemaker.cc b/server/gameserver/framemaker.cc index 804f3d33..c103b295 100644 --- a/server/gameserver/framemaker.cc +++ b/server/gameserver/framemaker.cc @@ -245,7 +245,7 @@ void FrameMaker::SerializePartObjects(cs::SMUpdate* msg, Room* room, Human* hum, for (auto& pair : framedata->part_objects) { Entity* entity = pair.second.object.Get(); if (!entity) { -#ifdef DEBUG +#ifdef DEBUG1 A8_ABORT(); #endif deleted_uniid = pair.first;