This commit is contained in:
aozhiwei 2022-09-27 17:50:41 +08:00
parent befd2915ba
commit 3865e9df1b

View File

@ -1151,6 +1151,9 @@ void Creature::DoSkill(int skill_id,
TriggerBuff(CurrentSkill(), target_list, kBTT_UseSkill);
}
} else {
std::set<Creature*> target_list;
SelectSkillTargets(CurrentSkill(), GetPos(), target_list);
TriggerBuff(CurrentSkill(), target_list, kBTT_UseSkill);
if (!CurrentSkill()->meta->phases.empty() &&
CurrentSkill()->meta->phases[0].func_id == kSkill_Shot) {
playing_skill = true;