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server/gameserver/mt/BattleHeroGrow.cc
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19
server/gameserver/mt/BattleHeroGrow.cc
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#include "precompile.h"
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#include "mt/BattleHeroGrow.h"
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IMPL_TABLE(mt::BattleHeroGrow)
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namespace mt
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{
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void BattleHeroGrow::Init1()
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{
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}
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void BattleHeroGrow::Init2()
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{
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}
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}
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server/gameserver/mt/BattleHeroGrow.h
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server/gameserver/mt/BattleHeroGrow.h
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#pragma once
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#include "mt/macro.h"
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#include "mtb/BattleHeroGrow.h"
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namespace mt
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{
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DECLARE_ID_TABLE(BattleHeroGrow, mtb::BattleHeroGrow,
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"battleHeroGrow@battleHeroGrow.json",
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"id")
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public:
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void Init1();
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void Init2();
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private:
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};
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}
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@ -48,6 +48,7 @@
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#include "mt/Condition.h"
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#include "mt/Distribution.h"
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#include "mt/LootConfig.h"
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#include "mt/BattleHeroGrow.h"
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#include "app.h"
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@ -123,6 +124,7 @@ namespace mt
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RegMetaTable<Condition>(res_path_);
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RegMetaTable<Distribution>(res_path_);
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RegMetaTable<LootConfig>(res_path_);
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RegMetaTable<BattleHeroGrow>(res_path_);
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}
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void MetaMgr::Load()
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@ -41,6 +41,7 @@ namespace mtb
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float vOrigDrain() const { return vOrigDrain_; };
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float vOrigTenacity() const { return vOrigTenacity_; };
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float vOrigBloDef() const { return vOrigBloDef_; };
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const std::string battleGrowRule() const { return battleGrowRule_; };
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bool has_id() const { return __flags__.test(0);};
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bool has_pBaseHealth() const { return __flags__.test(1);};
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@ -73,6 +74,7 @@ namespace mtb
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bool has_vOrigDrain() const { return __flags__.test(28);};
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bool has_vOrigTenacity() const { return __flags__.test(29);};
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bool has_vOrigBloDef() const { return __flags__.test(30);};
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bool has_battleGrowRule() const { return __flags__.test(31);};
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protected:
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@ -107,9 +109,10 @@ namespace mtb
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float vOrigDrain_ = 0.0f;
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float vOrigTenacity_ = 0.0f;
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float vOrigBloDef_ = 0.0f;
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std::string battleGrowRule_;
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public:
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std::bitset<31> __flags__;
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std::bitset<32> __flags__;
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};
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};
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server/gameserver/mtb/BattleHeroGrow.h
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server/gameserver/mtb/BattleHeroGrow.h
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#pragma once
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#include <bitset>
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namespace mtb
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{
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class BattleHeroGrow
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{
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public:
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std::shared_ptr<a8::reflect::Class> GetClass() const;
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int id() const { return id_; };
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int invoke() const { return invoke_; };
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int heroId() const { return heroId_; };
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int level() const { return level_; };
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int levelExp() const { return levelExp_; };
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int cumExp() const { return cumExp_; };
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int lootExp() const { return lootExp_; };
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const std::string currentLevelAttribute() const { return currentLevelAttribute_; };
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const std::string currentEquipEffect() const { return currentEquipEffect_; };
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const std::string currentSkillEffect() const { return currentSkillEffect_; };
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const std::string currentSkillDesc() const { return currentSkillDesc_; };
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bool has_id() const { return __flags__.test(0);};
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bool has_invoke() const { return __flags__.test(1);};
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bool has_heroId() const { return __flags__.test(2);};
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bool has_level() const { return __flags__.test(3);};
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bool has_levelExp() const { return __flags__.test(4);};
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bool has_cumExp() const { return __flags__.test(5);};
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bool has_lootExp() const { return __flags__.test(6);};
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bool has_currentLevelAttribute() const { return __flags__.test(7);};
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bool has_currentEquipEffect() const { return __flags__.test(8);};
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bool has_currentSkillEffect() const { return __flags__.test(9);};
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bool has_currentSkillDesc() const { return __flags__.test(10);};
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protected:
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int id_ = 0;
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int invoke_ = 0;
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int heroId_ = 0;
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int level_ = 0;
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int levelExp_ = 0;
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int cumExp_ = 0;
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int lootExp_ = 0;
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std::string currentLevelAttribute_;
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std::string currentEquipEffect_;
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std::string currentSkillEffect_;
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std::string currentSkillDesc_;
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public:
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std::bitset<11> __flags__;
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};
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};
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@ -49,6 +49,7 @@
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#include "mtb/Condition.h"
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#include "mtb/Distribution.h"
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#include "mtb/LootConfig.h"
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#include "mtb/BattleHeroGrow.h"
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namespace mtb
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{
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@ -901,7 +902,7 @@ namespace mtb
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{
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std::shared_ptr<a8::reflect::Class> meta_class = nullptr;
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if (!meta_class) {
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meta_class = std::make_shared<a8::reflect::Class>("BattleBasicAttribute", 31, 0);
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meta_class = std::make_shared<a8::reflect::Class>("BattleBasicAttribute", 32, 0);
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meta_class->SetSimpleField(0, "id", a8::reflect::ET_INT32, my_offsetof2(BattleBasicAttribute, id_));
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meta_class->SetSimpleField(1, "pBaseHealth", a8::reflect::ET_FLOAT, my_offsetof2(BattleBasicAttribute, pBaseHealth_));
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meta_class->SetSimpleField(2, "pOrigHealth", a8::reflect::ET_FLOAT, my_offsetof2(BattleBasicAttribute, pOrigHealth_));
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@ -933,6 +934,7 @@ namespace mtb
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meta_class->SetSimpleField(28, "vOrigDrain", a8::reflect::ET_FLOAT, my_offsetof2(BattleBasicAttribute, vOrigDrain_));
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meta_class->SetSimpleField(29, "vOrigTenacity", a8::reflect::ET_FLOAT, my_offsetof2(BattleBasicAttribute, vOrigTenacity_));
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meta_class->SetSimpleField(30, "vOrigBloDef", a8::reflect::ET_FLOAT, my_offsetof2(BattleBasicAttribute, vOrigBloDef_));
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meta_class->SetSimpleField(31, "battleGrowRule", a8::reflect::ET_STRING, my_offsetof2(BattleBasicAttribute, battleGrowRule_));
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}
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return meta_class;
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}
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@ -1032,4 +1034,24 @@ namespace mtb
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return meta_class;
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}
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std::shared_ptr<a8::reflect::Class> BattleHeroGrow::GetClass() const
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{
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std::shared_ptr<a8::reflect::Class> meta_class = nullptr;
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if (!meta_class) {
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meta_class = std::make_shared<a8::reflect::Class>("BattleHeroGrow", 11, 0);
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meta_class->SetSimpleField(0, "id", a8::reflect::ET_INT32, my_offsetof2(BattleHeroGrow, id_));
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meta_class->SetSimpleField(1, "invoke", a8::reflect::ET_INT32, my_offsetof2(BattleHeroGrow, invoke_));
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meta_class->SetSimpleField(2, "heroId", a8::reflect::ET_INT32, my_offsetof2(BattleHeroGrow, heroId_));
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meta_class->SetSimpleField(3, "level", a8::reflect::ET_INT32, my_offsetof2(BattleHeroGrow, level_));
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meta_class->SetSimpleField(4, "levelExp", a8::reflect::ET_INT32, my_offsetof2(BattleHeroGrow, levelExp_));
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meta_class->SetSimpleField(5, "cumExp", a8::reflect::ET_INT32, my_offsetof2(BattleHeroGrow, cumExp_));
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meta_class->SetSimpleField(6, "lootExp", a8::reflect::ET_INT32, my_offsetof2(BattleHeroGrow, lootExp_));
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meta_class->SetSimpleField(7, "currentLevelAttribute", a8::reflect::ET_STRING, my_offsetof2(BattleHeroGrow, currentLevelAttribute_));
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meta_class->SetSimpleField(8, "currentEquipEffect", a8::reflect::ET_STRING, my_offsetof2(BattleHeroGrow, currentEquipEffect_));
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meta_class->SetSimpleField(9, "currentSkillEffect", a8::reflect::ET_STRING, my_offsetof2(BattleHeroGrow, currentSkillEffect_));
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meta_class->SetSimpleField(10, "currentSkillDesc", a8::reflect::ET_STRING, my_offsetof2(BattleHeroGrow, currentSkillDesc_));
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}
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return meta_class;
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}
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}
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@ -698,6 +698,7 @@ message BattleBasicAttribute
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optional float vOrigDrain = 29;
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optional float vOrigTenacity = 30;
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optional float vOrigBloDef = 31;
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optional string battleGrowRule = 32;
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}
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message BattleLevelAttribute
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@ -760,3 +761,18 @@ message LootConfig
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optional string numPara = 3;
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optional string content = 4;
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}
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message BattleHeroGrow
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{
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optional int32 id = 1;
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optional int32 invoke = 2;
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optional int32 heroId = 3;
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optional int32 level = 4;
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optional int32 levelExp = 5;
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optional int32 cumExp = 6;
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optional int32 lootExp = 7;
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optional string currentLevelAttribute = 8;
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optional string currentEquipEffect = 9;
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optional string currentSkillEffect = 10;
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optional string currentSkillDesc = 11;
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}
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