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@ -3659,3 +3659,8 @@ void Human::ShiledBreak()
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RemoveBuffByUniId(hold_shield_buff->buff_uniid);
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RemoveBuffByUniId(hold_shield_buff->buff_uniid);
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}
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}
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}
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}
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void Human::SendPersonalBattleReport()
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{
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}
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@ -292,6 +292,7 @@ private:
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void FillSMGameOver(cs::SMGameOver& msg);
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void FillSMGameOver(cs::SMGameOver& msg);
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void SendBattleSettlement();
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void SendBattleSettlement();
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void SendBattleReport();
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void SendBattleReport();
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void SendPersonalBattleReport();
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void Revive();
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void Revive();
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void AdjustDecHp(float old_health, float& new_health);
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void AdjustDecHp(float old_health, float& new_health);
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void ClearPartObjects();
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void ClearPartObjects();
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@ -353,6 +354,7 @@ private:
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bool already_report_battle_ = false;
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bool already_report_battle_ = false;
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bool sending_battlereport_ = false;
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bool sending_battlereport_ = false;
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bool is_game_end_ = false;
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bool is_game_end_ = false;
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bool sent_personal_report_ = false;
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long long jump_frameno_ = 0;
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long long jump_frameno_ = 0;
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float old_sync_speed = 0;
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float old_sync_speed = 0;
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@ -1552,6 +1552,10 @@ void Human::SendGameOver()
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FillSMGameOver(msg);
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FillSMGameOver(msg);
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SendNotifyMsg(msg);
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SendNotifyMsg(msg);
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}
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}
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if (sent_personal_report_) {
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SendPersonalBattleReport();
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sent_personal_report_ = true;
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}
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}
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}
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}
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}
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if (IsEntitySubType(EST_Player)) {
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if (IsEntitySubType(EST_Player)) {
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