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@ -364,7 +364,7 @@ void BattleDataContext::GetHeroLvQuality(int& hero_lv, int& quality)
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hero_lv = 1;
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quality = 1;
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if (owner_.Get()->IsPlayer()) {
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if (hero_ability_) {
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if (hero_ability_ && hero_dto && hero_dto->IsObject()) {
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hero_lv = hero_dto->Get("hero_lv", 0).GetInt();
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quality = hero_dto->Get("quality", 0).GetInt();
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}
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@ -433,7 +433,7 @@ void BattleDataContext::CalcBattleStat(struct PlayerStats* stats)
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return ceg;
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};
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if (hero_ability_) {
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if (hero_ability_ && hero_dto && hero_dto->IsObject()) {
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int hero_id = hero_dto->Get("hero_id", 0).GetInt();
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int quality = hero_dto->Get("quality", 0).GetInt();
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int today_get_gold = hero_dto->Get("today_get_gold", 0).GetInt();
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@ -123,11 +123,11 @@ void SkillHelper::Init()
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for (int i = MAGIC_NONE; i < MAGIC_END; ++i) {
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if (i != 0) {
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int skill_id = GetMagicSkillId(i);
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if (skill_id == 0) {
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abort();
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}
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if (skill_id) {
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magic_skill_hash_[i] = skill_id;
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skill_magic_hash_[skill_id] = i;
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//abort();
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}
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}
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}
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}
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