diff --git a/server/gameserver/shot.cc b/server/gameserver/shot.cc index 62845c5d..bd11c2c4 100644 --- a/server/gameserver/shot.cc +++ b/server/gameserver/shot.cc @@ -286,9 +286,13 @@ void InternalShot(Creature* c, return; } } + #if 1 + c->room->frame_event.AddShot(c->GetWeakPtrRef()); + #else if (skill_meta || weapon_meta->i->equip_type() == EQUIP_TYPE_THROW) { c->room->frame_event.AddShot(c->GetWeakPtrRef()); } + #endif int invincible_buff_uniid = 0; if (weapon_meta->lock_time > 0) { int buff_uniid = c->TryAddBuff(c, kVertigoBuffId);