This commit is contained in:
aozhiwei 2024-04-02 16:44:22 +08:00
parent ff990d4db8
commit 3f2af8cd83

View File

@ -635,9 +635,11 @@ void FrameMaker::SerializeVoices(cs::SMUpdate* msg, Room* room, Human* hum, Fram
} }
#ifdef MYDEBUG #ifdef MYDEBUG
if (hum->IsPlayer()) { if (hum->IsPlayer()) {
hum->SendDebugMsg(a8::Format("ingame_voice sound_id:%d", hum->SendDebugMsg(a8::Format("ingame_voice sound_id:%d killer_id:%d self_id:%d",
{ {
v->voice_id v->voice_id,
v->killer_id,
hum->GetUniId()
})); }));
#if 0 #if 0
a8::XPrintf("InGameVoice %d:%s\n", {room->GetRoomIdx(), f8::PbToJson(msg)}); a8::XPrintf("InGameVoice %d:%s\n", {room->GetRoomIdx(), f8::PbToJson(msg)});