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@ -3905,3 +3905,8 @@ void Creature::SpecShot(const glm::vec3& pos, int max_bullet)
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);
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}
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}
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void Creature::AdjustMobaBornDir()
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{
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}
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@ -404,6 +404,7 @@ class Creature : public MoveableEntity
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bool HasHeightOffset();
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float GetHeightOffset();
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void SpecShot(const glm::vec3& pos, int max_bullet);
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void AdjustMobaBornDir();
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protected:
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virtual void OnBuffRemove(Buff& buff);
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