This commit is contained in:
aozhiwei 2023-01-05 13:03:15 +08:00
parent 8e64f163ec
commit 409eaf6efe
3 changed files with 50 additions and 43 deletions

View File

@ -969,10 +969,20 @@ void Bullet::Raycast()
sender.Get()->room->map_instance->Scale(start);
sender.Get()->room->map_instance->Scale(end);
bool ret = sender.Get()->room->map_instance->Raycast(0, start, end, hit_point, hit_result);
if (ret) {
if (ret && hit_result) {
raycast_hited = true;
sender.Get()->room->map_instance->UnScale(hit_point);
raycast_hit_point_ = hit_point;
raycast_len_ = GlmHelper::Norm(hit_point - born_pos.ToGlmVec3());
}
#ifdef DEBUG
a8::XPrintf("bullet.raycast ret:%d hit_result:%d raycast_hit_point_:%f,%f,%f\n",
{
ret,
hit_result,
raycast_hit_point_.x,
raycast_hit_point_.y,
raycast_hit_point_.z,
});
#endif
}

View File

@ -2546,22 +2546,20 @@ void Creature::AutoNavigation(const glm::vec3& target_pos, float speed,
struct NavContext
{
CreatureWeakPtr c;
Position src_pos;
glm::vec3 src_pos;
glm::vec3 target_pos;
glm::vec3 dir;
int exec_frameno = 0;
float speed = 0.0f;
float distance = 0.0f;
std::function<void (Creature*)> cb;
};
std::shared_ptr<NavContext> context = std::make_shared<NavContext>();
context->c = GetWeakPtrRef();
context->src_pos = GetPos();
context->src_pos = GetPos().ToGlmVec3();
context->target_pos = target_pos;
context->dir = target_pos - GetPos().ToGlmVec3();
GlmHelper::Normalize(context->dir);
context->speed = speed;
context->distance = distance;
context->cb = cb;
IncDisableMoveTimes();
@ -2571,46 +2569,47 @@ void Creature::AutoNavigation(const glm::vec3& target_pos, float speed,
{
if (a8::TIMER_EXEC_EVENT == event) {
++context->exec_frameno;
if (context->c.Get()) {
Room* room = context->c.Get()->room;
Creature* c = context->c.Get();
Room* room = context->c.Get()->room;
Creature* c = context->c.Get();
glm::vec3 dir = context->target_pos - c->GetPos().ToGlmVec3();
GlmHelper::Normalize(dir);
Position old_pos = c->GetPos();
float move_length = context->speed / (float)SERVER_FRAME_RATE;
float move_distance = std::min(move_length * context->exec_frameno, context->distance);
Position new_pos = context->src_pos;
new_pos.AddGlmVec3(dir * move_distance);
Global::Instance()->verify_set_pos = 1;
c->SetPos(new_pos);
Global::Instance()->verify_set_pos = 0;
glm::vec3 curr_pos = context->src_pos +
context->dir * (context->speed / FRAME_RATE_MS) * (float)context->exec_frameno;
Global::Instance()->verify_set_pos = 1;
c->GetMutablePos().FromGlmVec3(curr_pos);
Global::Instance()->verify_set_pos = 0;
room->grid_service->MoveCreature(c);
bool ok = false;
if (GlmHelper::Norm(context->target_pos - context->src_pos) <=
GlmHelper::Norm(curr_pos - context->src_pos)) {
Global::Instance()->verify_set_pos = 1;
c->GetMutablePos().FromGlmVec3(context->target_pos);
Global::Instance()->verify_set_pos = 0;
ok = true;
}
#ifdef DEBUG
a8::XPrintf("speed:%d src_pos:%f,%f,%f new_pos:%f,%f,%f move_distance:%f src_distance:%f "
"target_pos:%f,%f,%f\n",
{
context->speed,
context->src_pos.x,
context->src_pos.y,
context->src_pos.z,
new_pos.x,
new_pos.y,
new_pos.z,
move_distance,
context->distance,
context->target_pos.x,
context->target_pos.y,
context->target_pos.z
});
a8::XPrintf("speed:%d src_pos:%f,%f,%f curr_pos:%f,%f,%f "
"target_pos:%f,%f,%f\n",
{
context->speed,
context->src_pos.x,
context->src_pos.y,
context->src_pos.z,
curr_pos.x,
curr_pos.y,
curr_pos.z,
context->target_pos.x,
context->target_pos.y,
context->target_pos.z
});
#endif
bool ok = std::abs(move_distance - context->distance) < 0.0001f;
room->grid_service->MoveCreature(c);
if (ok || c->dead) {
context->cb(c);
c->DecDisableMoveTimes();
room->xtimer.DeleteCurrentTimer();
if (ok || c->dead) {
context->cb(c);
c->DecDisableMoveTimes();
room->xtimer.DeleteCurrentTimer();
}
}
}
},

View File

@ -435,7 +435,7 @@ bool MapInstance::Raycast(int layer, const glm::vec3& start, const glm::vec3& en
memset(hit_normal_, 0, sizeof(hit_normal_));
navmesh_query_->raycast(startRef, spos, epos, &filter, &t, hit_normal_, polys_, &npolys, MAX_POLYS);
#ifdef DEBUG1
#ifdef DEBUG
{
std::string dbg_data = a8::Format("npolys:%d t:%f ", {npolys, t});
for (int i = 0; i < npolys; ++i) {
@ -485,8 +485,6 @@ bool MapInstance::Raycast(int layer, const glm::vec3& start, const glm::vec3& en
}
}
if (!ok){
ok = true;
} else {
for (int i = 0; i < 3; ++i) {
hit_pos_copy[0] -= dir.x;
hit_pos_copy[2] -= dir.z;