This commit is contained in:
aozhiwei 2022-12-24 11:48:02 +08:00
parent 9460f0b290
commit 441cbc9fc2
3 changed files with 43 additions and 29 deletions

View File

@ -518,11 +518,7 @@ void Human::FillMFObjectLess(Room* room, Human* hum, cs::MFPlayerFull* full_data
p->set_shoot_offset_x(shoot_offset.x);
p->set_shoot_offset_y(shoot_offset.y);
GetCurrWeapon()->ToPB(this, p->mutable_weapon());
#if 1
PBUtils::FillMFAttrAdditionList(GetAbility().get(), this, p);
#else
GetAbility()->FillMFAttrAdditionList(room, this, p->mutable_attr_addition());
#endif
PBUtils::Ability_FillMFAttrAdditionList(GetAbility().get(), this, p);
if (GetCar()) {
p->set_car_uniid(GetCar()->car_uniid);
p->set_car_seat(GetSeat());
@ -1696,11 +1692,7 @@ void Human::FillMFActivePlayerData(cs::MFActivePlayerData* player_data)
FillSkillList(player_data->mutable_skill_list());
player_data->set_shoot_offset_x(shoot_offset.x);
player_data->set_shoot_offset_y(shoot_offset.y);
#if 1
PBUtils::FillMFAttrAdditionList(GetAbility().get(), this, player_data);
#else
GetAbility()->FillMFAttrAdditionList(room, this, player_data->mutable_attr_addition());
#endif
PBUtils::Ability_FillMFAttrAdditionList(GetAbility().get(), this, player_data);
if (GetBuffByEffectId(kBET_HoldShield)) {
player_data->set_shield_hp(shield_hp_);
player_data->set_shield_max_hp(shield_max_hp_);

View File

@ -5,32 +5,46 @@
#include "pbutils.h"
#include "ability.h"
void Ability_FillMFAttrAdditionList(Ability* p , Human* hum,
::google::protobuf::RepeatedPtrField<::cs::MFAttrAddition>* pb_attr_list)
void PBUtils::Ability_FillMFAttrAdditionList(Ability* self, Human* hum, cs::MFActivePlayerData* player_data)
{
_Ability_FillMFAttrAdditionList
(self,
hum,
[player_data] ()
{
return player_data->add_attr_addition();
});
}
void PBUtils::Ability_FillMFAttrAdditionList(Ability* self, Human* hum, cs::MFPlayerFull* full_data)
{
_Ability_FillMFAttrAdditionList
(self,
hum,
[full_data] ()
{
return full_data->add_attr_addition();
});
}
void PBUtils::_Ability_FillMFAttrAdditionList(Ability* self,
Human* hum,
std::function<cs::MFAttrAddition* ()> add_func
)
{
for (int attr_id = 0; attr_id < kHAT_End; ++attr_id) {
if (!(attr_id == 12 || attr_id == 33)) {
continue;
}
if (p->buff_attr_flag_[attr_id]) {
auto pb_attr = pb_attr_list->Add();
if (self->buff_attr_flag_[attr_id]) {
auto pb_attr = add_func();
pb_attr->set_attr_id(attr_id);
pb_attr->set_abs_val(p->buff_attr_abs_[attr_id]);
pb_attr->set_abs_val(self->buff_attr_abs_[attr_id]);
#if 1
pb_attr->set_rate_val(p->buff_attr_rate_[attr_id]);
pb_attr->set_rate_val(self->buff_attr_rate_[attr_id]);
#else
pb_attr->set_rate_val(p->buff_attr_rate_[attr_id] * 100);
pb_attr->set_rate_val(self->buff_attr_rate_[attr_id] * 100);
#endif
}
}
}
void PBUtils::FillMFAttrAdditionList(Ability* p, Human* hum, cs::MFActivePlayerData* player_data)
{
Ability_FillMFAttrAdditionList(p, hum, player_data->mutable_attr_addition());
}
void PBUtils::FillMFAttrAdditionList(Ability* p, Human* hum, cs::MFPlayerFull* full_data)
{
Ability_FillMFAttrAdditionList(p, hum, full_data->mutable_attr_addition());
}

View File

@ -4,6 +4,7 @@ namespace cs
{
class MFActivePlayerData;
class MFPlayerFull;
class MFAttrAddition;
}
class Ability;
@ -11,8 +12,15 @@ class Human;
class PBUtils
{
public:
static void FillMFAttrAdditionList(Ability* p, Human* hum, cs::MFActivePlayerData* player_data);
static void FillMFAttrAdditionList(Ability* p, Human* hum, cs::MFPlayerFull* full_data);
static void Ability_FillMFAttrAdditionList(Ability* self, Human* hum, cs::MFActivePlayerData* player_data);
static void Ability_FillMFAttrAdditionList(Ability* self, Human* hum, cs::MFPlayerFull* full_data);
private:
static void _Ability_FillMFAttrAdditionList
(Ability* self,
Human* hum,
std::function<cs::MFAttrAddition* ()> add_func
);
};