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@ -78,8 +78,11 @@ namespace mt
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int self_kill_color = 0xFFFF00;
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int self_bekill_color = 0xFF0000;
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int other_bekill_color = 0xFFFFFF;
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int other_kill_color = 0xFFFFFF;
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int teammate_kill_color1 = 0xff0000;
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int teammate_kill_color2 = 0x0F0FFF;
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int other_kill_color1 = 0xFFFFFF;
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int other_kill_color2 = 0xFFFFFF;
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int map_cell_width = 64 * 8;
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int bullet_planck_step_length = 15;
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@ -350,28 +350,28 @@ void KillMgr::BoradcastRollMsgCb(Human* dead_hum,
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auto proc_dead =
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[dead_hum, info, killer_team_id] (cs::MFRichTextElement* element, Human* hum)
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{
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if (dead_hum == hum) {
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auto color = mt::Param::s().self_bekill_color;
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if (killer_team_id == hum->team_id) {
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auto color = mt::Param::s().teammate_kill_color2;
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element->mutable_union_obj_1()->set_color(color);
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} else if (dead_hum->team_id == hum->team_id) {
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auto color = mt::Param::s().teammate_bekill_color;
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auto color = mt::Param::s().teammate_kill_color1;
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element->mutable_union_obj_1()->set_color(color);
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} else {
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auto color = mt::Param::s().other_bekill_color;
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auto color = mt::Param::s().other_kill_color2;
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element->mutable_union_obj_1()->set_color(color);
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}
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};
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auto proc_killer =
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[dead_hum, info, killer_team_id] (cs::MFRichTextElement* element, Human* hum)
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{
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if (info->killer_id == hum->GetUniId()) {
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auto color = mt::Param::s().self_kill_color;
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if (killer_team_id == hum->team_id) {
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auto color = mt::Param::s().teammate_kill_color1;
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element->mutable_union_obj_1()->set_color(color);
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} else if (killer_team_id == hum->team_id) {
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auto color = mt::Param::s().teammate_kill_color;
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} else if (dead_hum->team_id == hum->team_id) {
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auto color = mt::Param::s().teammate_kill_color2;
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element->mutable_union_obj_1()->set_color(color);
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} else {
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auto color = mt::Param::s().other_kill_color;
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auto color = mt::Param::s().other_kill_color1;
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element->mutable_union_obj_1()->set_color(color);
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}
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};
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