This commit is contained in:
aozhiwei 2022-12-29 15:25:35 +08:00
parent d935629cac
commit 498f7350d9

View File

@ -92,10 +92,14 @@ void SprintBuff::CoCollisionCheck()
void SprintBuff::Check(Position& pre_pos, std::map<int, long long>& hited_objects)
{
if (pre_pos.ManhattanDistance2D(owner->GetPos()) < 2) {
pre_pos = owner->GetPos();
return;
}
std::set<Creature*> enemys;
Position old_pos = owner->GetPos();
if (pre_pos.ManhattanDistance2D(owner->GetPos()) > 2) {
a8::Vec2 dir = owner->GetPos().CalcDir2D(pre_pos);
dir.Normalize();
float distance = owner->GetPos().Distance2D2(pre_pos);
@ -121,7 +125,6 @@ void SprintBuff::Check(Position& pre_pos, std::map<int, long long>& hited_object
OnEnemyHit(enemy);
}
}
}
owner->SetPos(old_pos);
pre_pos = owner->GetPos();