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@ -58,7 +58,7 @@ void Compose::IncNum()
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if ((num_ + 1) % 3 == 0 && num_ < 9) {
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TakeOnWeapon(owner_->GetCurrWeapon());
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}
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if (num_ >= 0) {
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if (num_ >= 8) {
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owner_->room->NotifyNewsTicker
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(1,
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{
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@ -260,6 +260,7 @@ enum PropertyType_e
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kPropPurpleStone = 48,
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kPropArmorShield = 49,
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kPropEliminateTime = 50,
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};
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enum SkinSlot_e
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@ -226,6 +226,8 @@ message MFVec3
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property_type: 49 护甲
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property_subtype: 当前护甲值
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value: max护甲值
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property_type: 50 淘汰倒计时(只有在读取里才会发送)
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value: 倒计时(秒)
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*/
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message MFPropertyChg
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{
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