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@ -9,6 +9,7 @@
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#include "creature.h"
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#include "types.h"
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#include "bullet.h"
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#include "app.h"
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class HeroAbility
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{
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@ -399,5 +400,8 @@ void BattleDataContext::ForceInit(long long hero_uniid,
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void BattleDataContext::Init(Creature* c)
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{
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owner_ = c->GetWeakPtrRef();
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if (!hero_ability_->hero_uniid_) {
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hero_ability_->hero_uniid_ = App::Instance()->AllocTempHeroUniId();
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}
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}
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