1
This commit is contained in:
parent
c5dbb9e6b2
commit
4ff2125d06
3
.gitignore
vendored
3
.gitignore
vendored
@ -28,4 +28,5 @@ x64
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*.project
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*.project
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*.settings/
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*.settings/
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server/gameserver/.gitignore
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server/gameserver/.gitignore
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gameserver.cbp
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gameserver.cbp
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behaviac_generated
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@ -11,12 +11,8 @@ else()
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message("debug mode")
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message("debug mode")
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endif()
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endif()
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if (${LIB_DIR})
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set(LIB_DIR "ubuntu20.04_g++-9")
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message(LIB_DIR: ${LIB_DIR})
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message(LIB_DIR: ${LIB_DIR} )
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else()
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set(LIB_DIR )
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message(LIB_DIR: ${LIB_DIR} )
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endif()
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set(CMAKE_CXX_FLAGS_RELEASE "-O3 -Wall -g -std=gnu++1z -DGAME_ID=${GAME_ID} -DNDEBUG -DNEWGS -DPVE -DMAP3D")
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set(CMAKE_CXX_FLAGS_RELEASE "-O3 -Wall -g -std=gnu++1z -DGAME_ID=${GAME_ID} -DNDEBUG -DNEWGS -DPVE -DMAP3D")
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set(CMAKE_CXX_FLAGS_DEBUG "-Wall -g -std=gnu++1z -DGAME_ID=${GAME_ID} -DDEBUG -DNEWGS -DPVE -DMAP3D")
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set(CMAKE_CXX_FLAGS_DEBUG "-Wall -g -std=gnu++1z -DGAME_ID=${GAME_ID} -DDEBUG -DNEWGS -DPVE -DMAP3D")
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@ -34,6 +30,8 @@ include_directories(
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../../third_party/recastnavigation/Recast/Include
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../../third_party/recastnavigation/Recast/Include
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../../third_party/recastnavigation/Detour/Include
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../../third_party/recastnavigation/Detour/Include
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../../third_party/recastnavigation/DetourTileCache/Include
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../../third_party/recastnavigation/DetourTileCache/Include
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behaviac_generated/types
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behaviac_generated/types/internal
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.
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.
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)
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)
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@ -66,6 +64,10 @@ aux_source_directory(../../third_party/recastnavigation/DetourTileCache/Source
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SRC_LIST
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SRC_LIST
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)
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)
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aux_source_directory(behaviac_generated/types/internal
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SRC_LIST
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)
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execute_process(
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execute_process(
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COMMAND touch -a cs_proto.pb.h
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COMMAND touch -a cs_proto.pb.h
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COMMAND touch -a cs_proto.pb.cc
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COMMAND touch -a cs_proto.pb.cc
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@ -116,7 +118,7 @@ target_link_libraries(
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if (CMAKE_BUILD_TYPE STREQUAL "Debug")
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if (CMAKE_BUILD_TYPE STREQUAL "Debug")
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target_link_libraries(
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target_link_libraries(
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gameserver${GAME_ID}
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gameserver${GAME_ID}
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behaviac_gcc_release
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behaviac_gcc_debug
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)
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)
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else()
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else()
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target_link_libraries(
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target_link_libraries(
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13
server/gameserver/android_agent.cc
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server/gameserver/android_agent.cc
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@ -0,0 +1,13 @@
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#include "precompile.h"
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#include "android_agent.h"
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AndroidAgent::AndroidAgent()
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{
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}
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AndroidAgent::~AndroidAgent()
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{
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}
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16
server/gameserver/android_agent.h
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16
server/gameserver/android_agent.h
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@ -0,0 +1,16 @@
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#ifndef _BEHAVIAC_ANDROIDAGENT_H_
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#define _BEHAVIAC_ANDROIDAGENT_H_
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#include "behaviac_headers.h"
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class AndroidAgent : public behaviac::Agent
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{
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public:
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AndroidAgent();
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virtual ~AndroidAgent();
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BEHAVIAC_DECLARE_AGENTTYPE(AndroidAgent, behaviac::Agent)
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};
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#endif
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