From 51a78394a3207c43d7d9a4a1b1e9e1f2556f40ae Mon Sep 17 00:00:00 2001 From: aozhiwei Date: Thu, 30 May 2024 17:34:17 +0800 Subject: [PATCH] 1 --- server/gameserver/human.cc | 253 ------------------------------------- 1 file changed, 253 deletions(-) diff --git a/server/gameserver/human.cc b/server/gameserver/human.cc index 4ba52ed9..fa89c33e 100644 --- a/server/gameserver/human.cc +++ b/server/gameserver/human.cc @@ -911,259 +911,6 @@ void Human::UpdateMove() Creature::UpdateMove(); } -#if 0 -void Human::GenBattleReportData(a8::MutableXObject* params) -{ - params->SetVal("room_mode", room->GetRoomMode()); - int rank = 0; - { - std::vector human_list; - room->TraverseHumanList( - [&human_list] (Human* hum) -> bool - { - human_list.push_back(hum); - return true; - }); - std::sort(human_list.begin(), human_list.end(), - [] (Human* a, Human* b ) - { - if (a->real_dead && b->real_dead) { - if (a->dead_frameno == b->dead_frameno) { - return a->GetUniId() < b->GetUniId(); - } else { - return a->dead_frameno == 0 || - (b->dead_frameno != 0 && a->dead_frameno > b->dead_frameno); - } - } else { - if (a->real_dead) { - return false; - } - if (b->real_dead) { - return true; - } - return a->GetUniId() < b->GetUniId(); - } - }); - rank = human_list.size(); - for (size_t i = 0; i < human_list.size(); ++i) { - if (human_list[i] == this) { - rank = i + 1; - break; - } - } - if (room->GetAliveTeamNum() == 1) { - if (room->GetAliveTeam() == GetTeam()) { - rank = 1; - } - } - stats->rank = rank; - if (room->IsPveRoom()) { - if (stats->pve_kill_boss) { - stats->victory = true; - stats->settlement_color = 1; - } - } else { - stats->victory = stats->rank == 1; - if (GetTeam()->GetAliveNum() <= 0) { - GetTeam()->team_rank = room->GetAliveTeamNum(); - stats->pvp_settlement_type = GetTeam()->GetMemberNum() > 1 ? 1 : 0; - stats->settlement_color = 1; - } else { - if (room->GetAliveTeamNum() == 1) { - if (room->GetAliveTeam() == GetTeam()) { - GetTeam()->team_rank = 1; - stats->pvp_settlement_type = GetTeam()->GetMemberNum() > 1 ? 1 : 0; - stats->settlement_color = 1; - } - } - } - if (rank < 10) { - stats->settlement_color = 1; - } - if (stats->victory) { - GetTeam()->team_rank = 0; - } - } - } - if (!stats->statemented) { - stats->Statement(this); - } - params->SetVal("account_id", account_id); - params->SetVal("session_id", session_id); - params->SetVal("team_id", team_id); - params->SetVal("pve_instance_id", room->IsPveRoom() ? room->pve_instance->gemini_id() : 0); - params->SetVal("pve_instance_mode", room->IsPveRoom() ? room->pve_mode_meta->id() : 0); - params->SetVal("battle_uuid", GetTeam()->GetBattleUuid()); - params->SetVal("match_mode", room->IsPveRoom() ? 2 : 0); - params->SetVal("is_valid_battle", is_valid_battle); - params->SetVal("payload", payload); - params->SetVal("map_id", room->GetMapMeta()->map_id()); - params->SetVal("map_name", room->GetMapMeta()->map_name()); - params->SetVal("team_mode", GetTeam() && GetTeam()->GetMemberNum() > 1 ? 1 : 0); - //params->SetVal("map_tpl_name", room->GetMapTplName()); - params->SetVal("room_uuid", room->GetRoomUuid()); - params->SetVal("room_mode", room->GetRoomMode()); - params->SetVal("hero_id", meta->id()); - params->SetVal("hero_uniid", hero_uniid); - params->SetVal("game_time", f8::App::Instance()->GetNowTime()); //? - int alive_time = room->GetFrameNo() * FRAME_RATE_MS; - if (!dead) { - params->SetVal("alive_time", alive_time); - } else { - alive_time = (dead_frameno - room->GetBattleStartFrameNo()) * FRAME_RATE_MS; - if (room->GetBattleStartFrameNo() <= 0) { - alive_time = 0; - } - params->SetVal("alive_time", alive_time); - } - params->SetVal("weapon_uuid1", spec_weapons.size() > 0 ? spec_weapons[0].weapon_uniid : 0); - params->SetVal("weapon_uuid2", spec_weapons.size() > 1 ? spec_weapons[1].weapon_uniid : 0); - params->SetVal("ranked", rank); - params->SetVal("kills", stats->kills); - params->SetVal("damage_out", stats->damage_amount_out); - params->SetVal("rescue_teammate_times", stats->rescue_member); - params->SetVal("diving_times", stats->diving_times); - params->SetVal("damage_in", stats->damage_amount_in); - params->SetVal("recover_hp", stats->heal_amount); - params->SetVal("open_airdrop_times", stats->open_airdrop_times); - params->SetVal("use_medicine_times", stats->use_medicine_times); - params->SetVal("destory_car_times", stats->destory_car_times); - params->SetVal("use_camouflage_times", stats->use_camouflage_times); - params->SetVal("use_skill_times", stats->use_skill_times); - params->SetVal("ride_car_move_distance", stats->ride_car_move_distance); - params->SetVal("ride_car_kills", stats->ride_car_kills); - params->SetVal("max_hero_skill_lv", stats->max_hero_skill_lv); - { - params->SetVal("pve_rank_score", stats->pve_rank_score); - params->SetVal("pve_kill_boss", stats->pve_kill_boss); - } - { - std::string weapons_type; - std::string weapons_slot; - for (auto& pair : stats->weapon_stats) { - auto& weapon = pair.second; - if (weapon.kills || weapon.damage_out || weapon.obtain_count) { - weapons_type += a8::Format("%d:%d:%d:%d|", - { - weapon.weapon_id, - weapon.kills, - weapon.damage_out, - weapon.obtain_count - }); - } - if (weapon.use_times) { - weapons_slot += a8::Format("%d:%d|", - { - weapon.weapon_id, - weapon.use_times - }); - } - } - params->SetVal("weapons_type", weapons_type); - params->SetVal("weapons_slot", weapons_slot); - } - { - std::string heros; - for (auto& pair : stats->hero_stats) { - auto& hero = pair.second; - if (hero.skill_lv || hero.weapon_lv) { - heros += a8::Format("%d:%d:%d|", - { - hero.hero_id, - hero.skill_lv, - hero.weapon_lv, - }); - } - } - params->SetVal("heros", heros); - } - { - float rank_param = mt::RankReward::GetRankRewardParam(rank); - float kill_param = mt::KillReward::GetKillRewardParam(stats->kills); - int coin_num = (rank_param * mt::Param::s().rank_param) + - (kill_param * mt::Param::s().kill_param); - stats->gold = coin_num; - params->SetVal("coin_num", coin_num); - } - { - std::string items_str; - for (auto& pair : battlein_items) { - items_str += a8::Format("%d:%d|", - {pair.first, - pair.second - }); - } - params->SetVal("items", items_str); - } - { - stats->pass_score = mt::KillPoint::GetKillPointParam1(stats->kills); - stats->pass_score += mt::RankPoint::GetRankPointParam1(rank); - stats->rank_score = mt::KillPoint::GetKillPointParam2(stats->kills); - stats->rank_score += mt::RankPoint::GetRankPointParam2(rank); - } - params->SetVal("score", 0); - params->SetVal("pass_score", has_pass ? stats->pass_score * 2 : stats->pass_score); - params->SetVal("rank_score", stats->rank_score); - { - params->SetVal("ranked_topx", stats->ranked_topx); - params->SetVal("kills_topx", stats->kills_topx); - params->SetVal("hero_topx", stats->hero_topx); - params->SetVal("weapon_topx", stats->weapon_topx); - params->SetVal("survival_topx", stats->survival_topx); - - params->SetVal("hero_stats_uniid", stats->pb_hero_stats.hero_uniid); - params->SetVal("hero_stats_name", stats->pb_hero_stats.hero_name); - params->SetVal("hero_stats_hero_id", stats->pb_hero_stats.hero_id); - params->SetVal("hero_stats_reward_ceg", stats->pb_hero_stats.reward_ceg); - params->SetVal("hero_stats_today_get_ceg", stats->pb_hero_stats.today_get_ceg); - params->SetVal("hero_stats_ceg_uplimit", stats->pb_hero_stats.ceg_uplimit); - - for (int i = 0; i < stats->pb_weapons_stats.size(); ++i) { - auto& p = stats->pb_weapons_stats.at(i); - std::string i_str = a8::XValue(i).GetString(); - params->SetVal("weapon_stats_uniid" + i_str, p.weapon_uniid); - params->SetVal("weapon_stats_name" + i_str, p.weapon_name); - params->SetVal("weapon_stats_weapon_id" + i_str, p.weapon_id); - params->SetVal("weapon_stats_reward_ceg" + i_str, p.reward_ceg); - params->SetVal("weapon_stats_today_get_ceg" + i_str, p.today_get_ceg); - params->SetVal("weapon_stats_ceg_uplimit" + i_str, p.ceg_uplimit); - } - } - params->SetVal("is_team_statemented", GetTeam()->GetAliveNum() <= 0 ? 1 : 0); - params->SetVal("team_rank", GetTeam()->GetAliveNum() <= 0 ? GetTeam()->team_rank : 0); - { - std::shared_ptr post_data = a8::MutableXObject::CreateObject(); - std::shared_ptr team_list = a8::MutableXObject::CreateArray(); - room->TraverseTeams - ( - [team_list] (Team* team) - { - std::shared_ptr team_data = a8::MutableXObject::CreateObject(); - std::shared_ptr members_list = a8::MutableXObject::CreateArray(); - - team->TraverseMembers - ( - [members_list] (Human* hum) - { - std::shared_ptr member = a8::MutableXObject::CreateObject(); - member->SetVal("account_id", hum->account_id); - if (hum->GetTeam()->GetAliveNum() <= 0) { - member->SetVal("kills", hum->stats->kills); - } - members_list->Push(*member.get()); - return true; - }); - - team_data->SetVal("team_id", team->GetTeamId()); - team_data->SetVal("members", *members_list.get()); - team_list->Push(*team_data.get()); - return true; - }); - post_data->SetVal("team_list", *team_list.get()); - params->SetVal("__POST", post_data->ToJsonStr()); - } -} -#endif void Human::DeadDrop() { if (room->IsMobaModeRoom()) {