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@ -2168,6 +2168,7 @@ void Creature::SummonObstacle(Buff* buff, int id, const Position& target_pos)
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if (!GlmHelper::IsZero(GetAttackDir())) {
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if (!GlmHelper::IsZero(GetAttackDir())) {
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// 999
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// 999
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#if 1
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#if 1
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pos.AddGlmVec3(GetAttackDir() * 100.0f);
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#else
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#else
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pos = target_pos + GetAttackDir() * 100;
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pos = target_pos + GetAttackDir() * 100;
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#endif
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#endif
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