From 547391175dc63517be07fa919b76adf3e94a105e Mon Sep 17 00:00:00 2001 From: aozhiwei Date: Mon, 16 Oct 2023 17:24:57 +0800 Subject: [PATCH] 1 --- .../types/internal/behaviac_agent_meta.cpp | 10 +++++----- .../types/internal/behaviac_agent_meta.h | 8 ++++---- 2 files changed, 9 insertions(+), 9 deletions(-) diff --git a/server/bin/exported/behaviac_generated/types/internal/behaviac_agent_meta.cpp b/server/bin/exported/behaviac_generated/types/internal/behaviac_agent_meta.cpp index 8cf8728a..89671ae0 100644 --- a/server/bin/exported/behaviac_generated/types/internal/behaviac_agent_meta.cpp +++ b/server/bin/exported/behaviac_generated/types/internal/behaviac_agent_meta.cpp @@ -633,7 +633,7 @@ namespace behaviac virtual bool load() { - AgentMeta::SetTotalSignature(3130242917u); + AgentMeta::SetTotalSignature(2481940886u); AgentMeta* meta = NULL; BEHAVIAC_UNUSED_VAR(meta); @@ -728,7 +728,7 @@ namespace behaviac meta->RegisterMethod(502968959u, BEHAVIAC_NEW CMethod_behaviac_Agent_VectorRemove()); // HeroAgent - meta = BEHAVIAC_NEW AgentMeta(3955886476u); + meta = BEHAVIAC_NEW AgentMeta(918144158u); AgentMeta::GetAgentMetas()[2270112014u] = meta; meta->RegisterMemberProperty(2706111800u, BEHAVIAC_NEW CMemberProperty< TargetAgent* >("current_target_agent", Set_HeroAgent_current_target_agent, Get_HeroAgent_current_target_agent)); meta->RegisterMemberProperty(1530109714u, BEHAVIAC_NEW CMemberProperty< MasterAgent* >("master_agent", Set_HeroAgent_master_agent, Get_HeroAgent_master_agent)); @@ -759,7 +759,7 @@ namespace behaviac meta->RegisterMethod(113953652u, BEHAVIAC_NEW CMethod_HeroAgent_CalcDistance()); meta->RegisterMethod(896336728u, BEHAVIAC_NEW CAgentMethod< bool >(FunctionPointer_HeroAgent_CanShot)); meta->RegisterMethod(1672911688u, BEHAVIAC_NEW CAgentMethod< bool >(FunctionPointer_HeroAgent_CanUseSkill)); - meta->RegisterMethod(513965041u, BEHAVIAC_NEW CAgentMethodVoid_1(FunctionPointer_HeroAgent_ChaseToKill) /* ChaseToKill */); + meta->RegisterMethod(513965041u, BEHAVIAC_NEW CAgentMethodVoid(FunctionPointer_HeroAgent_ChaseToKill) /* ChaseToKill */); meta->RegisterMethod(2692459416u, BEHAVIAC_NEW CAgentMethodVoid(FunctionPointer_HeroAgent_ChiMode) /* ChiMode */); meta->RegisterMethod(264945831u, BEHAVIAC_NEW CAgentMethodVoid(FunctionPointer_HeroAgent_CloseBulletTraceMode)); meta->RegisterMethod(1954431609u, BEHAVIAC_NEW CMethod_HeroAgent_CoFindPath()); @@ -824,7 +824,7 @@ namespace behaviac meta->RegisterMethod(502968959u, BEHAVIAC_NEW CMethod_behaviac_Agent_VectorRemove()); // AndroidAgent - meta = BEHAVIAC_NEW AgentMeta(3912817112u); + meta = BEHAVIAC_NEW AgentMeta(389576391u); AgentMeta::GetAgentMetas()[2475098143u] = meta; meta->RegisterMemberProperty(2706111800u, BEHAVIAC_NEW CMemberProperty< TargetAgent* >("current_target_agent", Set_HeroAgent_current_target_agent, Get_HeroAgent_current_target_agent)); meta->RegisterMemberProperty(1530109714u, BEHAVIAC_NEW CMemberProperty< MasterAgent* >("master_agent", Set_HeroAgent_master_agent, Get_HeroAgent_master_agent)); @@ -855,7 +855,7 @@ namespace behaviac meta->RegisterMethod(113953652u, BEHAVIAC_NEW CMethod_HeroAgent_CalcDistance()); meta->RegisterMethod(896336728u, BEHAVIAC_NEW CAgentMethod< bool >(FunctionPointer_AndroidAgent_CanShot)); meta->RegisterMethod(1672911688u, BEHAVIAC_NEW CAgentMethod< bool >(FunctionPointer_AndroidAgent_CanUseSkill)); - meta->RegisterMethod(513965041u, BEHAVIAC_NEW CAgentMethodVoid_1(FunctionPointer_AndroidAgent_ChaseToKill) /* ChaseToKill */); + meta->RegisterMethod(513965041u, BEHAVIAC_NEW CAgentMethodVoid(FunctionPointer_AndroidAgent_ChaseToKill) /* ChaseToKill */); meta->RegisterMethod(2692459416u, BEHAVIAC_NEW CAgentMethodVoid(FunctionPointer_AndroidAgent_ChiMode) /* ChiMode */); meta->RegisterMethod(264945831u, BEHAVIAC_NEW CAgentMethodVoid(FunctionPointer_AndroidAgent_CloseBulletTraceMode)); meta->RegisterMethod(1954431609u, BEHAVIAC_NEW CMethod_HeroAgent_CoFindPath()); diff --git a/server/bin/exported/behaviac_generated/types/internal/behaviac_agent_meta.h b/server/bin/exported/behaviac_generated/types/internal/behaviac_agent_meta.h index 5238d235..d24a6833 100644 --- a/server/bin/exported/behaviac_generated/types/internal/behaviac_agent_meta.h +++ b/server/bin/exported/behaviac_generated/types/internal/behaviac_agent_meta.h @@ -133,7 +133,7 @@ namespace behaviac inline bool FunctionPointer_HeroAgent_CanShot(Agent* self) { return ((HeroAgent*)self)->CanShot(); } inline bool FunctionPointer_HeroAgent_CanUseSkill(Agent* self) { return ((HeroAgent*)self)->CanUseSkill(); } - inline void FunctionPointer_HeroAgent_ChaseToKill(Agent* self, int target_uniid) { } /* ChaseToKill */ + inline void FunctionPointer_HeroAgent_ChaseToKill(Agent* self) { } /* ChaseToKill */ inline void FunctionPointer_HeroAgent_ChiMode(Agent* self) { } /* ChiMode */ inline void FunctionPointer_HeroAgent_CloseBulletTraceMode(Agent* self) { ((HeroAgent*)self)->CloseBulletTraceMode(); } inline behaviac::EBTStatus FunctionPointer_HeroAgent_CoIdle(Agent* self, int min_val, int max_val) { return ((HeroAgent*)self)->CoIdle(min_val, max_val); } @@ -166,7 +166,7 @@ namespace behaviac inline bool FunctionPointer_HeroAgent_IsGameOver(Agent* self) { return ((HeroAgent*)self)->IsGameOver(); } inline bool FunctionPointer_HeroAgent_IsMobaMode(Agent* self) { return ((HeroAgent*)self)->IsMobaMode(); } inline bool FunctionPointer_HeroAgent_IsMoving(Agent* self) { return ((HeroAgent*)self)->IsMoving(); } - inline bool FunctionPointer_HeroAgent_IsNearGas(Agent* self, float range) { return ((HeroAgent*)self)->IsNearGas(range); } + inline bool FunctionPointer_HeroAgent_IsNearGas(Agent* self, float anti_range) { return ((HeroAgent*)self)->IsNearGas(anti_range); } inline void FunctionPointer_HeroAgent_LogMessage(char* param0) { HeroAgent::LogMessage(param0); } inline void FunctionPointer_HeroAgent_MasterHelpAttack(Agent* self) { } /* MasterHelpAttack */ inline bool FunctionPointer_HeroAgent_MasterInRange(Agent* self, float range) { return ((HeroAgent*)self)->MasterInRange(range); } @@ -187,7 +187,7 @@ namespace behaviac inline void FunctionPointer_HeroAgent_UseSkill(Agent* self, int skill_id) { ((HeroAgent*)self)->_Execute_Method_(skill_id); } inline bool FunctionPointer_AndroidAgent_CanShot(Agent* self) { return ((AndroidAgent*)self)->CanShot(); } inline bool FunctionPointer_AndroidAgent_CanUseSkill(Agent* self) { return ((AndroidAgent*)self)->CanUseSkill(); } - inline void FunctionPointer_AndroidAgent_ChaseToKill(Agent* self, int target_uniid) { } /* ChaseToKill */ + inline void FunctionPointer_AndroidAgent_ChaseToKill(Agent* self) { } /* ChaseToKill */ inline void FunctionPointer_AndroidAgent_ChiMode(Agent* self) { } /* ChiMode */ inline void FunctionPointer_AndroidAgent_CloseBulletTraceMode(Agent* self) { ((AndroidAgent*)self)->CloseBulletTraceMode(); } inline behaviac::EBTStatus FunctionPointer_AndroidAgent_CoIdle(Agent* self, int min_val, int max_val) { return ((AndroidAgent*)self)->CoIdle(min_val, max_val); } @@ -221,7 +221,7 @@ namespace behaviac inline bool FunctionPointer_AndroidAgent_IsGameOver(Agent* self) { return ((AndroidAgent*)self)->IsGameOver(); } inline bool FunctionPointer_AndroidAgent_IsMobaMode(Agent* self) { return ((AndroidAgent*)self)->IsMobaMode(); } inline bool FunctionPointer_AndroidAgent_IsMoving(Agent* self) { return ((AndroidAgent*)self)->IsMoving(); } - inline bool FunctionPointer_AndroidAgent_IsNearGas(Agent* self, float range) { return ((AndroidAgent*)self)->IsNearGas(range); } + inline bool FunctionPointer_AndroidAgent_IsNearGas(Agent* self, float anti_range) { return ((AndroidAgent*)self)->IsNearGas(anti_range); } inline void FunctionPointer_AndroidAgent_LogMessage(char* param0) { AndroidAgent::LogMessage(param0); } inline void FunctionPointer_AndroidAgent_MasterHelpAttack(Agent* self) { } /* MasterHelpAttack */ inline bool FunctionPointer_AndroidAgent_MasterInRange(Agent* self, float range) { return ((AndroidAgent*)self)->MasterInRange(range); }