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@ -120,7 +120,7 @@ behaviac::EBTStatus AndroidAgent::DoRandomShot()
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);
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context->owner = GetOwner()->GetWeakPtrRef();
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context->last_frameno = GetOwenr()->room->GetFrameNo();
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context->last_frameno = GetOwner()->room->GetFrameNo();
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context->handler = GetOwner()->GetTrigger()->AddListener
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(
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kAttacked,
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@ -73,9 +73,6 @@ behaviac::EBTStatus HeroAgent::DoRandomWalk()
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[this, context] ()
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{
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if (GetOwner()->GetMovement()->GetPathSize() <= 0) {
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if (!context->handler.expired()) {
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GetOwner()->GetTrigger()->RemoveEventHandler(context->handler);
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}
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return behaviac::BT_SUCCESS;
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} else {
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return behaviac::BT_RUNNING;
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@ -121,6 +118,7 @@ behaviac::EBTStatus HeroAgent::DoRandomShot()
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);
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context->owner = GetOwner()->GetWeakPtrRef();
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context->last_frameno = GetOwner()->room->GetFrameNo();
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context->handler = GetOwner()->GetTrigger()->AddListener
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(
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kAttacked,
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@ -325,37 +323,14 @@ behaviac::EBTStatus HeroAgent::DoPursuit()
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(
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CreatureWeakPtr owner;
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CreatureWeakPtr target;
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CreatureWeakPtr last_attacker;
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long long last_attacked_frameno = 0;
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long long last_frameno = 0;
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long long last_pursuit_frameno = 0;
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std::weak_ptr<EventHandlerPtr> handler;
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);
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context->owner = GetOwner()->GetWeakPtrRef();
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context->target = enemy->GetWeakPtrRef();
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context->last_frameno = GetOwner()->room->GetFrameNo();
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context->last_pursuit_frameno = GetOwner()->room->GetFrameNo();
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context->handler = GetOwner()->GetTrigger()->AddListener
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(
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kAttacked,
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[context_wp = context->GetWp()] (const a8::Args& args)
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{
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if (context_wp.expired()) {
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auto context = context_wp.lock();
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Creature* c = args.Get<Creature*>(0);
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context->last_attacker = c->GetWeakPtrRef();
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context->last_attacked_frameno = c->room->GetFrameNo();
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}
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});
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context->_destory_cb =
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(
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[context = context.get()] ()
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{
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if (context->owner.Get()) {
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context->owner.Get()->GetTrigger()->RemoveEventHandler(context->handler);
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}
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});
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auto co = std::make_shared<BtCoroutine>(context, "CoPursuit");
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co->runing_cb =
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