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@ -3,14 +3,13 @@
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#include "mt/Grasp.h"
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#include "mt/Grasp.h"
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IMPL_TABLE(mt::Grasp)
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IMPL_TABLE(mt::Grasp)
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std::map<long long, std::map<int, std::vector<mt::GraspBuff*>>> mt::Grasp:: hero_weapon_hash_;
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std::map<long long, std::map<int, std::vector<const mt::GraspBuff*>>> mt::Grasp:: hero_weapon_hash_;
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namespace mt
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namespace mt
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{
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{
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void Grasp::Init1()
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void Grasp::Init1()
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{
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{
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}
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}
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void Grasp::Init2()
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void Grasp::Init2()
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@ -18,7 +17,19 @@ namespace mt
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}
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}
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std::vector<mt::GraspBuff*>* Grasp::GetGrasp(int hero_id, int hero_lv, int weapon_id)
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void Grasp::StaticPreInit()
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{
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Traverse
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(
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[] (const mt::Grasp* meta, bool& stop)
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{
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auto itr = hero_weapon_hash_.find(a8::MakeInt64(meta->hero_id(), meta->weapon_id()));
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if (itr != hero_weapon_hash_.end()) {
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}
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});
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}
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std::vector<const mt::GraspBuff*>* Grasp::GetGrasp(int hero_id, int hero_lv, int weapon_id)
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{
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{
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auto itr = hero_weapon_hash_.find(a8::MakeInt64(hero_id, weapon_id));
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auto itr = hero_weapon_hash_.find(a8::MakeInt64(hero_id, weapon_id));
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if (itr != hero_weapon_hash_.end()) {
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if (itr != hero_weapon_hash_.end()) {
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@ -14,15 +14,16 @@ namespace mt
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void Init1();
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void Init1();
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void Init2();
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void Init2();
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void StaticPreInit();
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const mt::GraspBuff* buff1_meta = nullptr;
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const mt::GraspBuff* buff1_meta = nullptr;
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const mt::GraspBuff* floor2_buff_meta = nullptr;
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const mt::GraspBuff* floor2_buff_meta = nullptr;
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const mt::GraspBuff* buff2_meta = nullptr;
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const mt::GraspBuff* buff2_meta = nullptr;
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static std::vector<mt::GraspBuff*>* GetGrasp(int hero_id, int hero_lv, int weapon_id);
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static std::vector<const mt::GraspBuff*>* GetGrasp(int hero_id, int hero_lv, int weapon_id);
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private:
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private:
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static std::map<long long, std::map<int, std::vector<mt::GraspBuff*>>> hero_weapon_hash_;
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static std::map<long long, std::map<int, std::vector<const mt::GraspBuff*>>> hero_weapon_hash_;
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};
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};
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}
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}
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