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@ -107,3 +107,15 @@ std::shared_ptr<CustomTeam> CustomBattle::GetTeamByTeamUuid(const std::string& t
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auto itr = uuid_hash_.find(team_uuid);
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return itr != uuid_hash_.end() ? itr->second : nullptr;
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}
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bool CustomBattle::AllIsJoined()
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{
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bool ok = true;
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for (auto& pair : member_id_hash_) {
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if (!pair.second->IsJoined()) {
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ok = false;
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break;
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}
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}
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return ok;
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}
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@ -24,6 +24,7 @@ class CustomBattle
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std::shared_ptr<CustomTeam> GetTeamByAccountId(const std::string& account_id);
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std::shared_ptr<CustomMember> GetMemberByAccountId(const std::string& account_id);
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std::shared_ptr<CustomTeam> GetTeamByTeamUuid(const std::string& team_uuid);
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bool AllIsJoined();
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private:
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bool parse_ok_ = false;
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@ -42,6 +42,7 @@
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#include "sandtable.h"
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#include "batchsync.h"
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#include "trigger.h"
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#include "custom_battle.h"
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#include "mt/Param.h"
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#include "mt/Hero.h"
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@ -331,6 +332,9 @@ void Room::AddPlayer(Player* hum, std::shared_ptr<BornPoint> init_born_point, bo
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OnAddHuman(hum);
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frame_event.AddEnterGame(hum->GetWeakPtrRef());
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GameLog::Instance()->GameStart(hum);
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if (custom_battle_ && custom_battle_->AllIsJoined()) {
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}
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}
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int Room::AllocUniid()
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@ -2275,24 +2279,25 @@ void Room::NotifyGameStart()
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long long Room::GetGasInactiveTime()
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{
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#ifdef DEBUG
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if (!f8::IsTestEnv()) {
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return 12;
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}
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#endif
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long long inactive_time = 0;
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if (IsPveRoom()) {
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return 10;
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inactive_time = 10;
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} else {
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if (IsPvpRankModeRoom()) {
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if (IsPvpMasterRankModeRoom()) {
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return mt::Param::s().master_rank_gas_inactive_time;
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inactive_time = mt::Param::s().master_rank_gas_inactive_time;
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} else {
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return mt::Param::s().rank_gas_inactive_time;
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inactive_time = mt::Param::s().rank_gas_inactive_time;
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}
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} else {
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return mt::Param::s().gas_inactive_time;
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inactive_time = mt::Param::s().gas_inactive_time;
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}
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}
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#ifdef DEBUG
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if (!f8::IsTestEnv()) {
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inactive_time = 12;
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}
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#endif
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}
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long long Room::GetGasInactiveReaminTime()
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@ -423,6 +423,7 @@ private:
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a8::XTimerWp lock_room_timer_;
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long long room_switch_ = 0;
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long long acc_inactive_time_ = 0;
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const mt::RankMatchConf* rank_match_conf_ = nullptr;
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