From 5a9936cb70de6b2171ed684098c337795e9e8bfa Mon Sep 17 00:00:00 2001 From: aozhiwei Date: Sun, 25 Dec 2022 09:43:36 +0800 Subject: [PATCH] 1 --- server/gameserver/obstacle.cc | 10 ---------- server/gameserver/pbutils.cc | 10 ++++------ 2 files changed, 4 insertions(+), 16 deletions(-) diff --git a/server/gameserver/obstacle.cc b/server/gameserver/obstacle.cc index fa9d01f9..b71c992e 100644 --- a/server/gameserver/obstacle.cc +++ b/server/gameserver/obstacle.cc @@ -105,16 +105,6 @@ void Obstacle::RecalcSelfCollider() #endif } -void Obstacle::FillMFObjectPart(Room* room, Human* hum, cs::MFObjectPart* part_data) -{ - PBUtils::Obstacle_FillMFObjectPart(this, room, hum, part_data); -} - -void Obstacle::FillMFObjectFull(Room* room, Human* hum, cs::MFObjectFull* full_data) -{ - PBUtils::Obstacle_FillMFObjectFull(this, room, hum, full_data); -} - void Obstacle::GetAabbBox(AabbCollider& aabb_box) { if (self_collider2_) { diff --git a/server/gameserver/pbutils.cc b/server/gameserver/pbutils.cc index d2d090bb..27e27d2c 100644 --- a/server/gameserver/pbutils.cc +++ b/server/gameserver/pbutils.cc @@ -16,6 +16,7 @@ #include "hero.h" #include "loot.h" #include "obstacle.h" +#include "roomobstacle.h" #include "skill.h" #include "skin.h" #include "typeconvert.h" @@ -24,6 +25,7 @@ #include "mt/Buff.h" #include "mt/Equip.h" #include "mt/Hero.h" +#include "mt/MapThing.h" void PBUtils::Ability_FillMFAttrAdditionList(Ability* self, Human* hum, cs::MFActivePlayerData* player_data) { @@ -302,9 +304,8 @@ void Loot::FillMFObjectFull(Room* room, Human* hum, cs::MFObjectFull* full_data) } } -void PBUtils::Obstacle_FillMFObjectPart(Obstacle* self, Room* room, Human* hum, cs::MFObjectPart* part_data) +void Obstacle::FillMFObjectPart(Room* room, Human* hum, cs::MFObjectPart* part_data) { - #if 0 part_data->set_object_type(ET_Obstacle); cs::MFObstaclePart* p = part_data->mutable_union_obj_2(); p->set_obj_uniid(GetUniId()); @@ -312,12 +313,10 @@ void PBUtils::Obstacle_FillMFObjectPart(Obstacle* self, Room* room, Human* hum, if (std::abs(scale - 1.0f) > 0.00001f) { p->set_scale(scale); } - #endif } -void PBUtils::Obstacle_FillMFObjectFull(Obstacle* self, Room* room, Human* hum, cs::MFObjectFull* full_data) +void Obstacle::FillMFObjectFull(Room* room, Human* hum, cs::MFObjectFull* full_data) { - #if 0 full_data->set_object_type(ET_Obstacle); if (IsClientCached(hum)) { int object_flags = 0; @@ -385,7 +384,6 @@ void PBUtils::Obstacle_FillMFObjectFull(Obstacle* self, Room* room, Human* hum, if (meta->thing_type() == kObstacleStrengthenWall) { p->set_rotate(rotate_ * 180); } - #endif } void PBUtils::Skill_FillMFSkill(Skill* self, cs::MFSkill* skill_pb)