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@ -780,6 +780,9 @@ void Player::_CMReconnect(f8::MsgHdr& hdr, const cs::CMReconnect& msg)
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},
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&xtimer_attacher);
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}
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if (!room->game_over_timer.expired()) {
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room->xtimer.Delete(room->game_over_timer);
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}
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}
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void Player::_CMMove(f8::MsgHdr& hdr, const cs::CMMove& msg)
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