diff --git a/server/gameserver/custom_battle.cc b/server/gameserver/custom_battle.cc new file mode 100644 index 00000000..52dbff8a --- /dev/null +++ b/server/gameserver/custom_battle.cc @@ -0,0 +1,13 @@ +#include "precompile.h" + +#include "custom_battle.h" + +void CustomBattle::Init() +{ + +} + +void CustomBattle::UnInit() +{ + +} diff --git a/server/gameserver/custom_battle.h b/server/gameserver/custom_battle.h new file mode 100644 index 00000000..0e6eed62 --- /dev/null +++ b/server/gameserver/custom_battle.h @@ -0,0 +1,14 @@ +#pragma once + +class CustomBattle +{ + public: + + void Init(); + void UnInit(); + + private: + std::string room_id_; + int zone_id_ = 0; + int node_id_ = 0; +};