This commit is contained in:
aozhiwei 2024-01-16 13:13:57 +08:00
parent afb1d06c45
commit 5cd79cd3a2

View File

@ -1578,7 +1578,11 @@ void Human::OnDie()
real_dead_frameno = room->GetFrameNo();
room->OnHumanDie(this);
SyncAroundPlayers(__FILE__, __LINE__, __func__);
{
Creature* killer = room->GetCreatureByUniId(stats->killer_id);
if (killer && killer->IsHuman()) {
}
}
if (GetTeam()) {
GetTeam()->TraverseMembers
(