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@ -979,12 +979,13 @@ void Creature::DoSkill(int skill_id,
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Skill* skill = GetSkill(skill_id);
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if (skill && CanUseSkill(skill_id)) {
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#if 1
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{
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if (IsPlayer()) {
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App::Instance()->verify_set_pos = 1;
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Position pos;
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pos.FromGlmVec3(*GetClientCurrPos());
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SetPos(pos);
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App::Instance()->verify_set_pos = 0;
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room->grid_service->MoveCreature(this);
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}
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#endif
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#ifdef MYDEBUG
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