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@ -1093,7 +1093,7 @@ void Player::_CMMove(f8::MsgHdr* hdr, const cs::CMMove& msg)
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a8::XPrintf("moving:%d times:%d\n", {moving ? 1 : 0, GetDisableAttackDirTimes()});
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#endif
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if (moving && GetDisableAttackDirTimes() <= 0) {
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#if 1
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#if 0
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SetAttackDir(GetMoveDir());
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#else
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if (!HasBuffEffect(kBET_HoldShield)) {
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