From 5f633c99dfbdf9ca544b6e10f2ab21b08b9fb98f Mon Sep 17 00:00:00 2001 From: aozhiwei Date: Thu, 20 Oct 2022 10:17:33 +0800 Subject: [PATCH] 1 --- server/gameserver/typeconvert.cc | 3 +++ 1 file changed, 3 insertions(+) diff --git a/server/gameserver/typeconvert.cc b/server/gameserver/typeconvert.cc index 24f25d66..5a13f7c0 100644 --- a/server/gameserver/typeconvert.cc +++ b/server/gameserver/typeconvert.cc @@ -20,14 +20,17 @@ namespace TypeConvert void ToPb(const OverReward& v, cs::MFOverReward* pb_obj) { + pb_obj->mutable_hero()->set_id(v.hero.id); pb_obj->mutable_hero()->set_curr_gold(v.hero.curr_gold); pb_obj->mutable_hero()->set_obtain_gold(v.hero.obtain_gold); pb_obj->mutable_hero()->set_gold_limit(v.hero.gold_limit); + pb_obj->mutable_weapon1()->set_id(v.weapon1.id); pb_obj->mutable_weapon1()->set_curr_gold(v.weapon1.curr_gold); pb_obj->mutable_weapon1()->set_obtain_gold(v.weapon1.obtain_gold); pb_obj->mutable_weapon1()->set_gold_limit(v.weapon1.gold_limit); + pb_obj->mutable_weapon2()->set_id(v.weapon2.id); pb_obj->mutable_weapon2()->set_curr_gold(v.weapon2.curr_gold); pb_obj->mutable_weapon2()->set_obtain_gold(v.weapon2.obtain_gold); pb_obj->mutable_weapon2()->set_gold_limit(v.weapon2.gold_limit);