diff --git a/server/gameserver/team_agent.cc b/server/gameserver/team_agent.cc new file mode 100644 index 00000000..b4cee002 --- /dev/null +++ b/server/gameserver/team_agent.cc @@ -0,0 +1,27 @@ +#include "precompile.h" + +#include "team_agent.h" + +TeamAgent::TeamAgent():BaseAgent() +{ + +} + +TeamAgent::~TeamAgent() +{ +} + +int TeamAgent::GetMemberNum() +{ + return 0; +} + +int TeamAgent::GetPlayerNum() +{ + return 0; +} + +int TeamAgent::GetAlivePlayerNum() +{ + return 0; +} diff --git a/server/gameserver/team_agent.h b/server/gameserver/team_agent.h new file mode 100644 index 00000000..73f5515c --- /dev/null +++ b/server/gameserver/team_agent.h @@ -0,0 +1,17 @@ +#pragma once + +#include "new_base_agent.h" + +class TeamAgent : public BaseAgent +{ +public: + TeamAgent(); + + virtual ~TeamAgent(); + + BEHAVIAC_DECLARE_AGENTTYPE(TeamAgent, BaseAgent) + + int GetMemberNum(); + int GetPlayerNum(); + int GetAlivePlayerNum(); +};