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@ -2,6 +2,8 @@
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#include "boxdrop.h"
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const int BOX_ID = 150001;
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BoxDrop::BoxDrop(Room* room):room_(room)
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{
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@ -26,3 +28,8 @@ void BoxDrop::OnObstacleDeadDrop(Obstacle* ob)
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{
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}
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void BoxDrop::Drop(int num, const glm::vec3& center)
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{
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}
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@ -14,6 +14,10 @@ class BoxDrop : public std::enable_shared_from_this<BoxDrop>
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void OnHeroDeadDrop(Hero* hero);
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void OnObstacleDeadDrop(Obstacle* ob);
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private:
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void Drop(int num, const glm::vec3& center);
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private:
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Room* room_ = nullptr;
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};
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