diff --git a/server/gameserver/human.cc b/server/gameserver/human.cc index 0ed31a4e..b5d9d2a8 100644 --- a/server/gameserver/human.cc +++ b/server/gameserver/human.cc @@ -3644,6 +3644,7 @@ void Human::OnBulletHit(IBullet* bullet) } RemoveBuffByEffectId(kBET_PeaceMode); + RemoveBuffByEffectId(kBET_Hide); if (!dead && (bullet->IsBomb() || bullet->GetSender().Get()->team_id != team_id)) { float finaly_dmg = 0; if (bullet->GetSkillMeta() && SkillHelper::ProcBulletDmg(bullet, this, finaly_dmg)) {