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@ -30,8 +30,11 @@ void HideBuff::Activate()
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[this] (Creature* target, bool& stop)
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{
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if (!target->dead && target->team_id != owner->team_id &&
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Collision::CheckCC(owner, owner->GetRadius(),
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target, alert_range)) {
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Collision::CheckCC(owner,
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alert_range,
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target,
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target->GetRadius()
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)) {
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AddInRangeObject(target);
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}
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});
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@ -71,9 +74,10 @@ void HideBuff::Check()
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auto& tuple = pair.second;
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if (std::get<2>(tuple) < step_) {
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if (Collision::CheckCC(owner,
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owner->GetRadius(),
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alert_range,
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std::get<0>(tuple).Get(),
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alert_range)) {
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std::get<0>(tuple).Get()->GetRadius()
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)) {
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} else {
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leave_targets.push_back(pair.first);
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}
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