diff --git a/server/gameserver/human.cc b/server/gameserver/human.cc index 005eb1a4..939d8f30 100644 --- a/server/gameserver/human.cc +++ b/server/gameserver/human.cc @@ -707,6 +707,9 @@ void Human::FillMFTeamData(Human* hum, cs::MFTeamData* team_data, bool is_game_o team_data->set_dead(dead); team_data->set_downed(downed); } +#if 1 + team_data->set_dead(dead); +#endif if (is_game_over || room->GetGasData().gas_mode == GasInactive) { team_data->set_name(name);