This commit is contained in:
aozhiwei 2022-11-23 15:02:42 +08:00
parent 7b0e86165d
commit 65bac10a3b

View File

@ -4731,11 +4731,14 @@ void Human::FillMFSettlement(cs::SMGameOver* msg, cs::MFSettlement* s)
}
if (room->IsPveRoom()) {
s->set_pve_settlement_color(stats.settlement_color);
s->set_pve_wave(room->pve_data.GetPassedWave());
s->set_pve_max_wave(room->pve_data.max_wave);
s->set_pve_instance_id(room->pve_instance->pb->gemini_id());
s->set_pve_boss_killed(room->pve_data.boss_state == 2 ? 1 : 0);
} else {
s->set_pvp_settlement_type(stats.pvp_settlement_type);
s->set_pvp_settlement_color(stats.settlement_color);
s->set_pvp_team_rank(GetTeam()->team_rank);
s->set_pvp_personal_rank(stats.rank);
s->set_pvp_my_rank(msg->my_rank());