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@ -2710,6 +2710,11 @@ void Creature::OnLand()
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if (!ok) {
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if (!ok) {
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abort();
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abort();
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}
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}
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#if 1
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if (point.y < 1.2) {
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point.y = 3.0f;
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}
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#endif
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room->map_instance->UnScale(point);
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room->map_instance->UnScale(point);
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Global::Instance()->verify_set_pos = 1;
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Global::Instance()->verify_set_pos = 1;
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GetMutablePos().FromGlmVec3(point);
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GetMutablePos().FromGlmVec3(point);
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