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@ -69,6 +69,20 @@ void HideBuff::Deactivate()
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owner->GetAbility()->DecSwitch(kHideBuffAimingShow);
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}
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#if 0
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if (!owner->room->IsDestorying() && !owner->room->IsGameOver()) {
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owner->room->xtimer.SetTimeoutWpEx
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(
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SERVER_FRAME_RATE,
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[owner],
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(int event, const a8::Args* args) mutable
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{
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if (a8::TIMER_EXEC_EVENT == event) {
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}
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},
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&owner->xtimer_attacher
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);
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}
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#if 1
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if (!owner->nature_recover_hp_idle_timer.expired()) {
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owner->room->xtimer.FireEvent
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(
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@ -77,6 +91,7 @@ void HideBuff::Deactivate()
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nullptr);
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}
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#endif
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#endif
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}
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void HideBuff::AddInRangeObject(Creature* target)
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