diff --git a/server/gameserver/human.cc b/server/gameserver/human.cc index 4578f504..225ab7b5 100644 --- a/server/gameserver/human.cc +++ b/server/gameserver/human.cc @@ -2716,7 +2716,7 @@ void Human::ProcLootWeaponNew(AddItemDTO& dto) } else { int old_weapon_idx = GetCurrWeapon()->weapon_idx; if (GetCurrWeapon()->weapon_idx == GUN_SLOT0) { - old_weapon_idx = GUN_SLOT0; + old_weapon_idx = GUN_SLOT1; DropWeapon(old_weapon_idx, 1); } else { DropWeapon(GetCurrWeapon()->weapon_idx, 1);