diff --git a/server/gameserver/attrhelper.cc b/server/gameserver/attrhelper.cc index fd9aa291..431109db 100644 --- a/server/gameserver/attrhelper.cc +++ b/server/gameserver/attrhelper.cc @@ -2,7 +2,7 @@ #include "attrhelper.h" -float* AttrHelper::GetAttrAbsPtr(std::array& attr, int attr_id) +float* AttrHelper::GetAttrAbsPtr(std::array& attr, int attr_id) { if (!IsValidHumanAttr(attr_id)) { return nullptr; @@ -11,7 +11,7 @@ float* AttrHelper::GetAttrAbsPtr(std::array& attr, int attr_id) } -float* AttrHelper::GetAttrRatePtr(std::array& attr, int attr_id) +float* AttrHelper::GetAttrRatePtr(std::array& attr, int attr_id) { if (!IsValidHumanAttr(attr_id)) { return nullptr; @@ -20,8 +20,8 @@ float* AttrHelper::GetAttrRatePtr(std::array& attr, int attr_id } bool AttrHelper::ParseAttr(std::shared_ptr xobj, - std::array& attr_abs, - std::array& attr_rate) + std::array& attr_abs, + std::array& attr_rate) { if (xobj->IsArray()) { for (int i = 0; i < xobj->Size(); ++i) { diff --git a/server/gameserver/attrhelper.h b/server/gameserver/attrhelper.h index 9cf25406..462b5b6b 100644 --- a/server/gameserver/attrhelper.h +++ b/server/gameserver/attrhelper.h @@ -6,11 +6,11 @@ class AttrHelper { public: - static float* GetAttrAbsPtr(std::array& attr, int attr_id); - static float* GetAttrRatePtr(std::array& attr, int attr_id); + static float* GetAttrAbsPtr(std::array& attr, int attr_id); + static float* GetAttrRatePtr(std::array& attr, int attr_id); static bool ParseAttr(std::shared_ptr xobj, - std::array& attr_abs, - std::array& attr_rate); + std::array& attr_abs, + std::array& attr_rate); }; diff --git a/server/gameserver/global.cc b/server/gameserver/global.cc index a782f717..d57ecfff 100644 --- a/server/gameserver/global.cc +++ b/server/gameserver/global.cc @@ -15,7 +15,7 @@ bool IsValidBuffEffect(int buff_effect) bool IsValidHumanAttr(int attr_type) { - return attr_type > kHAT_Begin && attr_type < kHAT_End; + return attr_type > kNHAT_Begin && attr_type < kNHAT_End; } bool IsValidHumanVirtualAttr(int attr_type) diff --git a/server/gameserver/netdata.cc b/server/gameserver/netdata.cc index cc92181f..1f840fba 100644 --- a/server/gameserver/netdata.cc +++ b/server/gameserver/netdata.cc @@ -317,20 +317,20 @@ private: void DtoInit(Creature* c) { - std::array base_attr_abs = {0}; - std::array base_attr_rate = {0}; + std::array base_attr_abs = {0}; + std::array base_attr_rate = {0}; - std::array pro_attr_abs = {0}; - std::array pro_attr_rate = {0}; + std::array pro_attr_abs = {0}; + std::array pro_attr_rate = {0}; - std::array skill_attr_abs = {0}; - std::array skill_attr_rate = {0}; + std::array skill_attr_abs = {0}; + std::array skill_attr_rate = {0}; - std::array chip_attr_abs = {0}; - std::array chip_attr_rate = {0}; + std::array chip_attr_abs = {0}; + std::array chip_attr_rate = {0}; - std::array core_attr_abs = {0}; - std::array core_attr_rate = {0}; + std::array core_attr_abs = {0}; + std::array core_attr_rate = {0}; { std::shared_ptr attr_base_xobj = hero_dto->At("attr_base"); @@ -369,9 +369,9 @@ private: } } - std::array finaly_attr_abs = base_attr_abs; - std::array finaly_attr_rate = base_attr_rate; - for (int i = 0; i < kHAT_End; ++i) { + std::array finaly_attr_abs = base_attr_abs; + std::array finaly_attr_rate = base_attr_rate; + for (int i = 0; i < kNHAT_End; ++i) { if (pro_attr_abs[i] > 0.000f) { finaly_attr_abs[i] = pro_attr_abs[i]; } @@ -493,17 +493,17 @@ private: void DtoInit(Creature* c) { - std::array base_attr_abs = {0}; - std::array base_attr_rate = {0}; + std::array base_attr_abs = {0}; + std::array base_attr_rate = {0}; - std::array pro_attr_abs = {0}; - std::array pro_attr_rate = {0}; + std::array pro_attr_abs = {0}; + std::array pro_attr_rate = {0}; - std::array chip_attr_abs = {0}; - std::array chip_attr_rate = {0}; + std::array chip_attr_abs = {0}; + std::array chip_attr_rate = {0}; - std::array core_attr_abs = {0}; - std::array core_attr_rate = {0}; + std::array core_attr_abs = {0}; + std::array core_attr_rate = {0}; { std::shared_ptr attr_base_xobj = weapon_dto->At("attr_base"); @@ -536,9 +536,9 @@ private: } } - std::array finaly_attr_abs = base_attr_abs; - std::array finaly_attr_rate = base_attr_rate; - for (int i = 0; i < kHAT_End; ++i) { + std::array finaly_attr_abs = base_attr_abs; + std::array finaly_attr_rate = base_attr_rate; + for (int i = 0; i < kNHAT_End; ++i) { if (pro_attr_abs[i] > 0.000f) { finaly_attr_abs[i] = pro_attr_abs[i]; }