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@ -43,6 +43,7 @@
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#include "stats.h"
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#include "hero.h"
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#include "bornpoint.h"
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#include "ingamevoice.h"
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#include "buff/sprint.h"
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@ -3557,6 +3558,7 @@ void Human::InternalBeKill(int killer_id, const std::string& killer_name, int we
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}
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SendViewerUiMemberUpdate({GetUniId(), killer_id, real_killer_id});
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room->NotifyUiUpdate();
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room->GetInGameVoice()->OnHumanBeKill(real_killer_id, this);
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}
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int Human::GetTeamMode()
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@ -2,7 +2,7 @@
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#include "ingamevoice.h"
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#include "room.h"
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#include "player.h"
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#include "human.h"
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InGameVoice::InGameVoice(Room* room)
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{
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@ -23,3 +23,19 @@ void InGameVoice::UnInit()
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{
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}
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void InGameVoice::OnHumanBeKill(int killer_id, Human* deader)
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{
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if (killer_id == deader->GetUniId()) {
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return;
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}
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Human* killer = room_->GetHumanByUniId(killer_id);
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if (!killer) {
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return;
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}
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++global_times_;
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if (global_times_ == 1) {
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room_->SendGlobalInGameVoice(killer_id, 1, deader->GetUniId());
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return;
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}
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}
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@ -1,7 +1,7 @@
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#pragma once
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class Room;
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class Human;
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class InGameVoice : public std::enable_shared_from_this<InGameVoice>
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{
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public:
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@ -11,6 +11,9 @@ class InGameVoice : public std::enable_shared_from_this<InGameVoice>
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void Init();
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void UnInit();
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void OnHumanBeKill(int killer_id, Human* deader);
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private:
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Room* room_ = nullptr;
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int global_times_ = 0;
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};
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