This commit is contained in:
aozhiwei 2022-12-27 17:09:22 +08:00
parent 694c06b0ed
commit 70c9a22175

View File

@ -606,11 +606,7 @@ void Buff::ProcTurnOver()
glm::vec3 dir = old_pos.CalcDir(owner->GetPos()); glm::vec3 dir = old_pos.CalcDir(owner->GetPos());
GlmHelper::Normalize(dir); GlmHelper::Normalize(dir);
for (int i = 5; i < moved_distance; i += 5) { for (int i = 5; i < moved_distance; i += 5) {
// 999 owner->GetMutablePos().FromGlmVec3(old_pos.ToGlmVec3() + dir * (float)i);
#if 1
#else
owner->SetPos(old_pos + dir * i);
#endif
std::list<Creature*> hit_objects; std::list<Creature*> hit_objects;
for (auto& target : target_list) { for (auto& target : target_list) {
if (owner->TestCollision(owner->room, target)) { if (owner->TestCollision(owner->room, target)) {