From 7174f3108a7238602fe723951e51be4b439fe7d0 Mon Sep 17 00:00:00 2001 From: aozhiwei Date: Thu, 14 Dec 2023 17:20:04 +0800 Subject: [PATCH] 1 --- server/gameserver/player.cc | 5 +++++ server/gameserver/player.h | 2 ++ 2 files changed, 7 insertions(+) diff --git a/server/gameserver/player.cc b/server/gameserver/player.cc index da4cd1d6..6abbbd45 100644 --- a/server/gameserver/player.cc +++ b/server/gameserver/player.cc @@ -1806,6 +1806,11 @@ void Player::_CMGetSettlementTeamList(f8::MsgHdr* hdr, const cs::CMGetSettlement SendNotifyMsg(rspmsg); } +void Player::_CMReportHookHitPos(f8::MsgHdr* hdr, const cs::CMReportHookHitPos& msg) +{ + +} + void Player::SetShotHold(bool hold) { if (!hold && shot_hold) { diff --git a/server/gameserver/player.h b/server/gameserver/player.h index 26450769..f8b2894e 100644 --- a/server/gameserver/player.h +++ b/server/gameserver/player.h @@ -26,6 +26,7 @@ namespace cs class MFPair; class MFSettlement; class CMGetSettlementTeamList; + class CMReportHookHitPos; } class Room; @@ -140,6 +141,7 @@ class Player : public Human void _CMTeamMarkTargetPos(f8::MsgHdr* hdr, const cs::CMTeamMarkTargetPos& msg); void _CMSetRevivePosition(f8::MsgHdr* hdr, const cs::CMSetRevivePosition& msg); void _CMGetSettlementTeamList(f8::MsgHdr* hdr, const cs::CMGetSettlementTeamList& msg); + void _CMReportHookHitPos(f8::MsgHdr* hdr, const cs::CMReportHookHitPos& msg); virtual void SetAttackDir(const glm::vec3& attack_dir) override; void AsyncRequestWatchWar(bool send_rsp_msg);