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@ -1067,6 +1067,7 @@ void Human::FillMFTeamMemberNew(cs::MFTeamMemberNew* p)
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p->set_hero_exp(GetHeroExp());
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p->set_hero_exp(GetHeroExp());
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p->set_hero_max_exp(GetHeroMaxExp());
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p->set_hero_max_exp(GetHeroMaxExp());
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p->set_main_skill_cd(GetMainSkill()->GetLeftTime());
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p->set_main_skill_cd(GetMainSkill()->GetLeftTime());
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p->set_main_skill_max_cd(GetMainSkill()->GetCd());
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}
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}
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void Human::FillSMGameOver(cs::SMGameOver& msg)
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void Human::FillSMGameOver(cs::SMGameOver& msg)
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@ -2536,6 +2537,7 @@ void Team::FillMFMobaBattleDataTeam(cs::MFMobaBattleDataTeam* p)
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[p] (Human* hum) -> bool
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[p] (Human* hum) -> bool
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{
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{
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hum->FillMFMobaBattleDataMember(p->add_members());
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hum->FillMFMobaBattleDataMember(p->add_members());
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return true;
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});
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});
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}
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}
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@ -758,6 +758,7 @@ message MFTeamMemberNew
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optional int32 hero_exp = 23; //hero经验
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optional int32 hero_exp = 23; //hero经验
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optional int32 hero_max_exp = 24; //hero max经验
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optional int32 hero_max_exp = 24; //hero max经验
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optional int32 main_skill_cd = 25 [default = 0]; //技能cd时间
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optional int32 main_skill_cd = 25 [default = 0]; //技能cd时间
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optional int32 main_skill_max_cd = 26 [default = 0]; //技能cd上限时间
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}
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}
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//队伍数据-全量
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//队伍数据-全量
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