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@ -2696,7 +2696,7 @@ void Creature::OnLand()
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glm::vec3 center = GetPos().ToGlmVec3();
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room->map_instance->Scale(center);
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glm::vec3 point;
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bool ok = room->map_instance->FindNearestPoint(center, 2, point);
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bool ok = room->map_instance->FindNearestPoint(center, 200, point);
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if (!ok) {
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abort();
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}
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