This commit is contained in:
aozhiwei 2022-12-14 13:09:09 +08:00
parent b2a76d54c6
commit 75e860823f
3 changed files with 9 additions and 9 deletions

View File

@ -575,3 +575,5 @@ const int MAP_BLOCK_START_ID = 1000000000;
const int ANDROID_AI_ID_START = 10001;
const int MAX_SKILL_LV = 15;
const int CHECK_SHOT_HOLD_STATE_TIMER_EVENT = a8::TIMER_USER_EVENT + 1;

View File

@ -1447,14 +1447,8 @@ void Player::CheckShotHoldState(Weapon* weapon)
return;
}
if (!shot_hold_timer.expired()) {
// 888
#if 1
#else
if (weapon->meta->buff_meta->pb->buff_id() !=
room->xtimer.MutableParams(shot_hold_timer)->param1.GetInt()) {
room->xtimer.Delete(shot_hold_timer);
}
#endif
a8::Args args({weapon->meta->buff_meta->pb->buff_id()});
room->xtimer.FireEvent(shot_hold_timer, CHECK_SHOT_HOLD_STATE_TIMER_EVENT, &args);
}
//second
if (shot_hold_timer.expired()) {
@ -1469,6 +1463,10 @@ void Player::CheckShotHoldState(Weapon* weapon)
if (dead || !shot_hold) {
room->xtimer.Delete(shot_hold_timer);
}
} else if (CHECK_SHOT_HOLD_STATE_TIMER_EVENT == event) {
if (args->Get<int>(0) != buff_id) {
room->xtimer.Delete(shot_hold_timer);
}
} else if (a8::TIMER_DELETE_EVENT == event) {
RemoveBuffById(buff_id);
}

2
third_party/a8 vendored

@ -1 +1 @@
Subproject commit 2964212b5f63df4c2da3815b186d58f80815bc3e
Subproject commit a2c41b1b7edff7e31c8d5f33eb9572a423d3c3bb