diff --git a/server/gameserver/buff/autoshot.cc b/server/gameserver/buff/autoshot.cc new file mode 100644 index 00000000..2e8c69d2 --- /dev/null +++ b/server/gameserver/buff/autoshot.cc @@ -0,0 +1,2 @@ +#include "precompile.h" +#include "buff.h" diff --git a/server/gameserver/buff/batch_add.cc b/server/gameserver/buff/batch_add.cc new file mode 100644 index 00000000..2e8c69d2 --- /dev/null +++ b/server/gameserver/buff/batch_add.cc @@ -0,0 +1,2 @@ +#include "precompile.h" +#include "buff.h" diff --git a/server/gameserver/buff/beatback.cc b/server/gameserver/buff/beatback.cc new file mode 100644 index 00000000..2e8c69d2 --- /dev/null +++ b/server/gameserver/buff/beatback.cc @@ -0,0 +1,2 @@ +#include "precompile.h" +#include "buff.h" diff --git a/server/gameserver/buff/become.cc b/server/gameserver/buff/become.cc new file mode 100644 index 00000000..2e8c69d2 --- /dev/null +++ b/server/gameserver/buff/become.cc @@ -0,0 +1,2 @@ +#include "precompile.h" +#include "buff.h" diff --git a/server/gameserver/buff/berecycle.cc b/server/gameserver/buff/berecycle.cc new file mode 100644 index 00000000..2e8c69d2 --- /dev/null +++ b/server/gameserver/buff/berecycle.cc @@ -0,0 +1,2 @@ +#include "precompile.h" +#include "buff.h" diff --git a/server/gameserver/buff/callfunc.cc b/server/gameserver/buff/callfunc.cc new file mode 100644 index 00000000..2e8c69d2 --- /dev/null +++ b/server/gameserver/buff/callfunc.cc @@ -0,0 +1,2 @@ +#include "precompile.h" +#include "buff.h" diff --git a/server/gameserver/buff/delay_add.cc b/server/gameserver/buff/delay_add.cc new file mode 100644 index 00000000..2e8c69d2 --- /dev/null +++ b/server/gameserver/buff/delay_add.cc @@ -0,0 +1,2 @@ +#include "precompile.h" +#include "buff.h" diff --git a/server/gameserver/buff/disperse.cc b/server/gameserver/buff/disperse.cc new file mode 100644 index 00000000..2e8c69d2 --- /dev/null +++ b/server/gameserver/buff/disperse.cc @@ -0,0 +1,2 @@ +#include "precompile.h" +#include "buff.h" diff --git a/server/gameserver/buff/dive.cc b/server/gameserver/buff/dive.cc new file mode 100644 index 00000000..2e8c69d2 --- /dev/null +++ b/server/gameserver/buff/dive.cc @@ -0,0 +1,2 @@ +#include "precompile.h" +#include "buff.h" diff --git a/server/gameserver/buff/driver.cc b/server/gameserver/buff/driver.cc new file mode 100644 index 00000000..2e8c69d2 --- /dev/null +++ b/server/gameserver/buff/driver.cc @@ -0,0 +1,2 @@ +#include "precompile.h" +#include "buff.h" diff --git a/server/gameserver/buff/hide.cc b/server/gameserver/buff/hide.cc new file mode 100644 index 00000000..2e8c69d2 --- /dev/null +++ b/server/gameserver/buff/hide.cc @@ -0,0 +1,2 @@ +#include "precompile.h" +#include "buff.h" diff --git a/server/gameserver/buff/hold_shield.cc b/server/gameserver/buff/hold_shield.cc new file mode 100644 index 00000000..2e8c69d2 --- /dev/null +++ b/server/gameserver/buff/hold_shield.cc @@ -0,0 +1,2 @@ +#include "precompile.h" +#include "buff.h" diff --git a/server/gameserver/buff/immune.cc b/server/gameserver/buff/immune.cc new file mode 100644 index 00000000..2e8c69d2 --- /dev/null +++ b/server/gameserver/buff/immune.cc @@ -0,0 +1,2 @@ +#include "precompile.h" +#include "buff.h" diff --git a/server/gameserver/buff/in_water.cc b/server/gameserver/buff/in_water.cc new file mode 100644 index 00000000..2e8c69d2 --- /dev/null +++ b/server/gameserver/buff/in_water.cc @@ -0,0 +1,2 @@ +#include "precompile.h" +#include "buff.h" diff --git a/server/gameserver/buff/internal_add.cc b/server/gameserver/buff/internal_add.cc new file mode 100644 index 00000000..2e8c69d2 --- /dev/null +++ b/server/gameserver/buff/internal_add.cc @@ -0,0 +1,2 @@ +#include "precompile.h" +#include "buff.h" diff --git a/server/gameserver/buff/machine_gun.cc b/server/gameserver/buff/machine_gun.cc new file mode 100644 index 00000000..2e8c69d2 --- /dev/null +++ b/server/gameserver/buff/machine_gun.cc @@ -0,0 +1,2 @@ +#include "precompile.h" +#include "buff.h" diff --git a/server/gameserver/buff/once_chg_attr.cc b/server/gameserver/buff/once_chg_attr.cc new file mode 100644 index 00000000..2e8c69d2 --- /dev/null +++ b/server/gameserver/buff/once_chg_attr.cc @@ -0,0 +1,2 @@ +#include "precompile.h" +#include "buff.h" diff --git a/server/gameserver/buff/passener.cc b/server/gameserver/buff/passener.cc new file mode 100644 index 00000000..2e8c69d2 --- /dev/null +++ b/server/gameserver/buff/passener.cc @@ -0,0 +1,2 @@ +#include "precompile.h" +#include "buff.h" diff --git a/server/gameserver/buff/pull_to_walkable.cc b/server/gameserver/buff/pull_to_walkable.cc new file mode 100644 index 00000000..2e8c69d2 --- /dev/null +++ b/server/gameserver/buff/pull_to_walkable.cc @@ -0,0 +1,2 @@ +#include "precompile.h" +#include "buff.h" diff --git a/server/gameserver/buff/rescuer.cc b/server/gameserver/buff/rescuer.cc new file mode 100644 index 00000000..2e8c69d2 --- /dev/null +++ b/server/gameserver/buff/rescuer.cc @@ -0,0 +1,2 @@ +#include "precompile.h" +#include "buff.h" diff --git a/server/gameserver/buff/reserve.cc b/server/gameserver/buff/reserve.cc new file mode 100644 index 00000000..2e8c69d2 --- /dev/null +++ b/server/gameserver/buff/reserve.cc @@ -0,0 +1,2 @@ +#include "precompile.h" +#include "buff.h" diff --git a/server/gameserver/buff/reserve_move.cc b/server/gameserver/buff/reserve_move.cc new file mode 100644 index 00000000..2e8c69d2 --- /dev/null +++ b/server/gameserver/buff/reserve_move.cc @@ -0,0 +1,2 @@ +#include "precompile.h" +#include "buff.h" diff --git a/server/gameserver/buff/select_target_with_self_pos.cc b/server/gameserver/buff/select_target_with_self_pos.cc new file mode 100644 index 00000000..2e8c69d2 --- /dev/null +++ b/server/gameserver/buff/select_target_with_self_pos.cc @@ -0,0 +1,2 @@ +#include "precompile.h" +#include "buff.h" diff --git a/server/gameserver/buff/sprint.cc b/server/gameserver/buff/sprint.cc new file mode 100644 index 00000000..2e8c69d2 --- /dev/null +++ b/server/gameserver/buff/sprint.cc @@ -0,0 +1,2 @@ +#include "precompile.h" +#include "buff.h" diff --git a/server/gameserver/buff/summon_hero.cc b/server/gameserver/buff/summon_hero.cc new file mode 100644 index 00000000..2e8c69d2 --- /dev/null +++ b/server/gameserver/buff/summon_hero.cc @@ -0,0 +1,2 @@ +#include "precompile.h" +#include "buff.h" diff --git a/server/gameserver/buff/turnover.cc b/server/gameserver/buff/turnover.cc new file mode 100644 index 00000000..2e8c69d2 --- /dev/null +++ b/server/gameserver/buff/turnover.cc @@ -0,0 +1,2 @@ +#include "precompile.h" +#include "buff.h"