From 77cb35610604bbfd73f4d10c5bdb3f1b0ea08017 Mon Sep 17 00:00:00 2001 From: aozhiwei Date: Fri, 15 Dec 2023 14:38:43 +0800 Subject: [PATCH] 1 --- server/gameserver/bullet.cc | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) diff --git a/server/gameserver/bullet.cc b/server/gameserver/bullet.cc index c7d5d5c5..369e78e8 100644 --- a/server/gameserver/bullet.cc +++ b/server/gameserver/bullet.cc @@ -1153,18 +1153,19 @@ void Bullet::ReportHookHitPos(int hit_obj_uniid, const glm::vec3& hit_pos) return; } if (sender.Get()) { - //float distance = GetPos().Distance2D2(hit_pos) + 3; - float distance = gun_meta->range() + 1; + float distance = GetPos().Distance2D2(hit_pos) + 3; GetMutablePos().FromGlmVec3(hit_pos); room->grid_service->MoveBullet(this); BulletCheckResult result; - result.flyed_distance = distance; Creature* hit_obj = room->GetCreatureByUniId(hit_obj_uniid); //GetHitCreatures(result); if (hit_obj) { ++result.c_hit_num; result.objects.insert(hit_obj); + } else { + distance = gun_meta->range() + 1; } + result.flyed_distance = distance; ProcNormalBullet(result); } }