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@ -855,7 +855,7 @@ void RoomMgr::_CMJoinCustomBattle(f8::MsgHdr& hdr, const cs::CMJoin& msg)
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auto ip_saddr = hdr.ip_saddr;
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auto socket_handle = hdr.socket_handle;
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auto cb =
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[join_msg, socket_handle] (int errcode, const std::string errmsg, std::shared_ptr<CustomBattle> p)
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[join_msg, ip_saddr, socket_handle] (int errcode, const std::string errmsg, std::shared_ptr<CustomBattle> p)
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{
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auto& msg = *join_msg;
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if (!errcode) {
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@ -906,7 +906,7 @@ void RoomMgr::_CMJoinCustomBattle(f8::MsgHdr& hdr, const cs::CMJoin& msg)
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hum->payload = member->GetNetData()->payload;
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PlayerMgr::Instance()->
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CreatePlayerByCMJoin(hum,
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0, //ip_saddr,
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ip_saddr,
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socket_handle,
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msg
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);
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