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@ -29,6 +29,7 @@ namespace mtb
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const std::string car_num_limit() const { return car_num_limit_; };
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float scale() const { return scale_; };
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const std::string map_collider() const { return map_collider_; };
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const std::string world_object_file() const { return world_object_file_; };
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bool has_map_id() const { return __flags__.test(0);};
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bool has_template_list() const { return __flags__.test(1);};
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@ -49,6 +50,7 @@ namespace mtb
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bool has_car_num_limit() const { return __flags__.test(16);};
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bool has_scale() const { return __flags__.test(17);};
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bool has_map_collider() const { return __flags__.test(18);};
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bool has_world_object_file() const { return __flags__.test(19);};
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protected:
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@ -71,9 +73,10 @@ namespace mtb
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std::string car_num_limit_;
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float scale_ = 0.0f;
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std::string map_collider_;
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std::string world_object_file_;
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public:
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std::bitset<19> __flags__;
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std::bitset<20> __flags__;
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};
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};
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@ -67,7 +67,7 @@ namespace mtb
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{
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a8::reflect::Class* meta_class = nullptr;
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if (!meta_class) {
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meta_class = new a8::reflect::Class("Map", 19, 0);
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meta_class = new a8::reflect::Class("Map", 20, 0);
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meta_class->SetSimpleField(0, "map_id", a8::reflect::ET_INT32, my_offsetof2(Map, map_id_));
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meta_class->SetSimpleField(1, "template_list", a8::reflect::ET_STRING, my_offsetof2(Map, template_list_));
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meta_class->SetSimpleField(2, "map_name", a8::reflect::ET_STRING, my_offsetof2(Map, map_name_));
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@ -87,6 +87,7 @@ namespace mtb
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meta_class->SetSimpleField(16, "car_num_limit", a8::reflect::ET_STRING, my_offsetof2(Map, car_num_limit_));
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meta_class->SetSimpleField(17, "scale", a8::reflect::ET_FLOAT, my_offsetof2(Map, scale_));
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meta_class->SetSimpleField(18, "map_collider", a8::reflect::ET_STRING, my_offsetof2(Map, map_collider_));
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meta_class->SetSimpleField(19, "world_object_file", a8::reflect::ET_STRING, my_offsetof2(Map, world_object_file_));
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}
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return meta_class;
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}
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@ -113,7 +113,8 @@ message MFVec3
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property_type: 2 最大血量
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property_type: 3 背包
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property_subtype: 索引
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valule: 數量
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valule: 當前數量
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value2:數量上限
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property_type: 4 技能cd时间(剩余时间)
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property_type: 5 技能cd时间(总时间)
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property_type: 6 载具剩余子弹数
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@ -34,6 +34,7 @@ message Map
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optional string car_num_limit = 17;
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optional float scale = 18;
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optional string map_collider = 19;
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optional string world_object_file = 20;
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}
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message MapArea
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