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@ -3082,6 +3082,7 @@ void CustomBattle::NotifyState()
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auto info = notify_msg.mutable_info();
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auto info = notify_msg.mutable_info();
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info->set_map_id(GetMapId());
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info->set_map_id(GetMapId());
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info->set_state(state_);
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info->set_state(state_);
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info->set_is_moba(IsMoba() ? 1 : 0);
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TraverseTeamList
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TraverseTeamList
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(
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(
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[info] (std::shared_ptr<CustomTeam> team) -> bool
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[info] (std::shared_ptr<CustomTeam> team) -> bool
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@ -1535,6 +1535,7 @@ message MFBattlePreInfo
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repeated MFBattlePreTeam team_list = 1; //成员列表(通过判断account_id获取自己所在队伍,如果是观战则找不到)
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repeated MFBattlePreTeam team_list = 1; //成员列表(通过判断account_id获取自己所在队伍,如果是观战则找不到)
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optional int32 state = 2; //0:准备阶段 1:可以开始 这时服务器会通知后续的SMJoinedNotify和SMMapInfo信息
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optional int32 state = 2; //0:准备阶段 1:可以开始 这时服务器会通知后续的SMJoinedNotify和SMMapInfo信息
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optional int32 map_id = 3; //地图id
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optional int32 map_id = 3; //地图id
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optional int32 is_moba = 4; //是否moba模式
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}
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}
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//游戏内语音击杀信息
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//游戏内语音击杀信息
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